#include #include #include #include using namespace std; using i32 = int32_t; using u32 = uint32_t; using i64 = int64_t; using u64 = uint64_t; #define rep(i,n) for(int i=0; i<(int)(n); i++) struct SumCount{ u64 sum = 0; u64 cnt = 0; }; SumCount& operator += (SumCount& l, SumCount r){ l.sum += r.sum; l.cnt += r.cnt; return l; } SumCount& operator += (SumCount& l, u64 r){ l.sum += l.cnt * r; return l; } SumCount dp0[61][8]; SumCount dp[61][8]; int main(){ dp0[0][0].cnt = 1; auto add0 = [&](SumCount* l, SumCount* r){ for(int q=0; q<8; q++){ if(q == 0b1011) l[0b110] += r[0b011]; else l[q/2] += r[q%8]; } l[0b010].sum += r[0b100].cnt; l[0b010].sum += r[0b101].cnt; }; auto add1 = [&](SumCount* l, SumCount* r){ for(int q=8; q<16; q++){ if(q == 0b1011) l[0b110] += r[0b011]; else l[q/2] += r[q%8]; } l[0b110].sum += r[0b100].cnt * 2; l[0b110].sum += r[0b101].cnt * 2; l[0b110].sum += r[0b011].cnt; }; rep(d,60){ add0(dp0[d+1], dp0[d]); add1(dp0[d+1], dp0[d]); } int T; cin >> T; rep(i,T){ u64 N; cin >> N; N++; rep(c,61) rep(q,8) dp[c][q] = {}; rep(d,60){ int c = (N>>(d))&1; if(c){ add1(dp[d+1], dp[d]); add0(dp[d+1], dp0[d]); } else{ add0(dp[d+1], dp[d]); } } u64 ans = dp[60][0].sum; cout << ans << '\n'; } return 0; } struct ios_do_not_sync{ ios_do_not_sync(){ std::ios::sync_with_stdio(false); std::cin.tie(nullptr); } } ios_do_not_sync_instance;