#include #include #include #include #include using namespace std; struct UnionFind{ vector parent; UnionFind(int n): parent(vector(n, -1)){} int root(int x){ if(parent[x] < 0) return x; else return parent[x] = root(parent[x]); } int count(int x){ return -parent[root(x)]; } bool same(int x, int y){ return root(x) == root(y); } void unite(int x, int y){ if(same(x, y)) return; x = root(x); y = root(y); if(count(x) < count(y)) swap(x, y); parent[x] += parent[y]; parent[y] = x; } }; int main(){ int n; cin >> n; vector x(n), y(n); for(int i = 0; i < n; i++) cin >> x[i] >> y[i]; auto dist2 = [&](int i, int j){ return abs(x[i]-x[j])*abs(x[i]-x[j]) + abs(y[i]-y[j])*abs(y[i]-y[j]); }; UnionFind uf(n); for(int i = 0; i < n; i++){ for(int j = 0; j < n; j++){ if(dist2(i, j) <= 10*10) uf.unite(i, j); } } double ans = 1.0; for(int i = 0; i < n; i++){ for(int j = 0; j < n; j++){ if(uf.same(i, j)){ ans = max(ans, sqrt(dist2(i, j))+2.0); } } } cout << fixed << setprecision(10) << ans << endl; return 0; }