// >>> TEMPLATES #include using namespace std; using ll = long long; using ld = long double; using i32 = int32_t; using i64 = int64_t; using u32 = uint32_t; using u64 = uint64_t; #define int ll using pii = pair; #define rep(i, n) if (const int _rep_n = n; true) for (int i = 0; i < _rep_n; i++) #define rep1(i, n) if (const int _rep_n = n; true) for (int i = 1; i <= _rep_n; i++) #define repR(i, n) for (int i = (int)(n)-1; i >= 0; i--) #define rep1R(i, n) for (int i = (int)(n); i >= 1; i--) #define loop(i, a, B) for (int i = a; i B; i++) #define loopR(i, a, B) for (int i = a; i B; i--) #define all(x) begin(x), end(x) #define allR(x) rbegin(x), rend(x) #define pb push_back #define eb emplace_back #define fst first #define snd second template auto constexpr inf_ = numeric_limits::max()/2-1; auto constexpr INF32 = inf_; auto constexpr INF64 = inf_; auto constexpr INF = inf_; #ifdef LOCAL #include "debug.hpp" #define oj_local(x, y) (y) #else #define dump(...) (void)(0) #define debug if (0) #define oj_local(x, y) (x) #endif template struct pque : priority_queue, Comp> { vector &data() { return this->c; } void clear() { this->c.clear(); } }; template using pque_max = pque>; template using pque_min = pque>; template ::value, int> = 0> ostream& operator<<(ostream& os, T const& a) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; } template ::value, int> = 0> ostream& operator<<(ostream& os, const T (&a)[N]) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; } template ())), class = typename enable_if::value>::type> istream& operator>>(istream& is, T &a) { for (auto& x : a) is >> x; return is; } template ostream& operator<<(ostream& os, pair const& p) { return os << p.first << " " << p.second; } template istream& operator>>(istream& is, pair& p) { return is >> p.first >> p.second; } template ostream& operator<<(ostream& os, tuple const& t) { bool f = true; apply([&](auto&&... x) { ((os << (f ? f = false, "" : " ") << x), ...); }, t); return os; } template istream& operator>>(istream& is, tuple& t) { apply([&](auto&&... x) { ((is >> x), ...); }, t); return is; } struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup; template struct FixPoint : private F { constexpr FixPoint(F&& f) : F(forward(f)) {} template constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward(x)...); } }; struct MakeFixPoint { template constexpr auto operator|(F&& f) const { return FixPoint(forward(f)); } }; #define def(name, ...) auto name = MakeFixPoint() | [&](auto &&name, __VA_ARGS__) template struct vec_impl { using type = vector::type>; template static type make_v(size_t n, U&&... x) { return type(n, vec_impl::make_v(forward(x)...)); } }; template struct vec_impl { using type = T; static type make_v(T const& x = {}) { return x; } }; template using vec = typename vec_impl::type; template auto make_v(Args&&... args) { return vec_impl::make_v(forward(args)...); } template void quit(T const& x) { cout << x << '\n'; exit(0); } template constexpr bool chmin(T& x, U const& y) { if (x > (T)y) { x = (T)y; return true; } return false; } template constexpr bool chmax(T& x, U const& y) { if (x < (T)y) { x = (T)y; return true; } return false; } template constexpr auto sumof(It b, It e) { return accumulate(b, e, typename iterator_traits::value_type{}); } template ()))> constexpr auto min(T const& a) { return *min_element(begin(a), end(a)); } template ()))> constexpr auto max(T const& a) { return *max_element(begin(a), end(a)); } template constexpr T min(set const& st) { assert(st.size()); return *st.begin(); } template constexpr T max(set const& st) { assert(st.size()); return *prev(st.end()); } template constexpr T min(multiset const& st) { assert(st.size()); return *st.begin(); } template constexpr T max(multiset const& st) { assert(st.size()); return *prev(st.end()); } constexpr ll max(signed x, ll y) { return max(x, y); } constexpr ll max(ll x, signed y) { return max(x, y); } constexpr ll min(signed x, ll y) { return min(x, y); } constexpr ll min(ll x, signed y) { return min(x, y); } template int sz(T const& x) { return x.size(); } template int lbd(C const& v, T const& x) { return lower_bound(begin(v), end(v), x)-begin(v); } template int ubd(C const& v, T const& x) { return upper_bound(begin(v), end(v), x)-begin(v); } constexpr ll mod(ll x, ll m) { assert(m > 0); return (x %= m) < 0 ? x+m : x; } constexpr ll div_floor(ll x, ll y) { assert(y != 0); return x/y - ((x^y) < 0 and x%y); } constexpr ll div_ceil(ll x, ll y) { assert(y != 0); return x/y + ((x^y) > 0 and x%y); } constexpr int dx[] = { 1, 0, -1, 0, 1, -1, -1, 1 }; constexpr int dy[] = { 0, 1, 0, -1, 1, 1, -1, -1 }; auto four_nbd(int n, int m) { static vector> v; return [n, m](int i, int j) { const int dx[] = { 1, 0, -1, 0 }, dy[] = { 0, 1, 0, -1 }; v.clear(); rep (dir, 4) { int ni = i+dx[dir], nj = j+dy[dir]; if (0 <= ni and ni < n and 0 <= nj and nj < m) { v.emplace_back(ni, nj); } } return v; }; }; template vector iota(int n, Comp comp) { vector idx(n); iota(begin(idx), end(idx), 0); stable_sort(begin(idx), end(idx), comp); return idx; } constexpr int popcnt(ll x) { return __builtin_popcountll(x); } mt19937_64 seed_{random_device{}()}; template Int rand(Int a, Int b) { return uniform_int_distribution(a, b)(seed_); } i64 irand(i64 a, i64 b) { return rand(a, b); } // [a, b] u64 urand(u64 a, u64 b) { return rand(a, b); } // template void shuffle(It l, It r) { shuffle(l, r, seed_); } template V &operator--(V &v) { for (auto &x : v) --x; return v; } template V &operator++(V &v) { for (auto &x : v) ++x; return v; } bool next_product(vector &v, int m) { repR (i, v.size()) if (++v[i] < m) return true; else v[i] = 0; return false; } bool next_product(vector &v, vector const& s) { repR (i, v.size()) if (++v[i] < s[i]) return true; else v[i] = 0; return false; } template int sort_unique(vec &v) { sort(begin(v), end(v)); v.erase(unique(begin(v), end(v)), end(v)); return v.size(); } template auto prefix_sum(It l, It r) { vector s = { 0 }; while (l != r) s.emplace_back(s.back() + *l++); return s; } template auto suffix_sum(It l, It r) { vector s = { 0 }; while (l != r) s.emplace_back(*--r + s.back()); reverse(s.begin(), s.end()); return s; } template T pop(vector &a) { auto x = a.back(); a.pop_back(); return x; } template T pop_back(vector &a) { auto x = a.back(); a.pop_back(); return x; } template T pop(priority_queue &a) { auto x = a.top(); a.pop(); return x; } template T pop(queue &a) { auto x = a.front(); a.pop(); return x; } template T pop_front(deque &a) { auto x = a.front(); a.pop_front(); return x; } template T pop_back(deque &a) { auto x = a.back(); a.pop_back(); return x; } template T pop_front(set &a) { auto x = *a.begin(); a.erase(a.begin()); return x; } template T pop_back(set &a) { auto it = prev(a.end()); auto x = *it; a.erase(it); return x; } template T pop_front(multiset &a) { auto it = a.begin(); auto x = *it; a.erase(it); return x; } template T pop_back(multiset &a) { auto it = prev(a.end()); auto x = *it; a.erase(it); return x; } // <<< // >>> BIT template struct BIT { int n; const T zero; vector v; // use v[1..n] BIT(int n = 0, T zero = 0) : n(n), zero(zero), v(n+1, zero) {} int size() const { return n; } void clear() { fill(v.begin(), v.end(), zero); } T operator[](int i) const { return get(i); } T get(int i) const { return sum(i+1)-sum(i); } void set(int i, T x) { add(i, x-get(i)); } void add(int i, T x) { assert(0 <= i); assert(i < n); for (i++; i <= n; i += i&(-i)) v[i] += x; } T sum(int r) const { // [0, r) assert(0 <= r); assert(r <= n); T s = zero; for (int i = r; i > 0; i -= i&(-i)) s += v[i]; return s; } T sum(int l, int r) const { // [l, r) return sum(r)-sum(l); } vector dat() const { auto ret = v; for (int i = n; i >= 1; --i) { int j = i + (i&-i); if (j <= n) ret[j] -= ret[i]; } ret.erase(ret.begin()); return ret; } #ifdef LOCAL friend string to_s(BIT const& bit) { return to_s(bit.dat()); } #endif }; // <<< // >>> coordinate compression template struct Compress { vector v; bool ok = false; template Compress(Ts const&... xs) { add(xs...); build(); } int size() const { return v.size(); } void build() { sort(begin(v), end(v)); v.erase(unique(begin(v), end(v)), end(v)); ok = true; } T operator[](int i) const { assert(ok); return v[i]; } int lbd(T const& x) const { assert(ok); return lower_bound(begin(v), end(v), x) - begin(v); } int find(T const& x) const { int i = lbd(x); assert(i < size() and v[i] == x); return i; } void add(T const& x) { ok = false; v.push_back(x); } template ()))> void add(V const& u) { ok = false; copy(begin(u), end(u), back_inserter(v)); } template = 2, int> = 0> void add(Ts const&... xs) { (add(xs), ...); } void add() {} void set(T& x) const { x = find(x); } template ()))> void set(V& u) const { for (auto &x : u) x = find(x); } template void set(Ts&... xs) const { (set(xs), ...); } void set() {} }; // <<< int32_t main() { int n, q; cin >> n >> q; vector a(n); cin >> a; vector l(q), r(q), x(q); rep (i, q) cin >> l[i] >> r[i] >> x[i], --l[i]; Compress Z(a, x); Z.set(a, x); vector ans(q); vector> qs; rep (i, q) { qs.eb(l[i], -1, i, -1); qs.eb(r[i], -1, i, +1); } rep (i, n) { qs.eb(i, 1, 0, 0); } sort(all(qs)); BIT cnt(Z.size()), sum(Z.size()); for (auto [i, t, qi, add] : qs) { if (t < 0) { int c = cnt.sum(x[qi]), s = sum.sum(x[qi]); int val = s + (i-c) * Z[x[qi]]; ans[qi] += val * add; } else { cnt.add(a[i], +1); sum.add(a[i], Z[a[i]]); } } rep (i, q) cout << ans[i] << '\n'; }