//#pragma GCC target("avx") //#pragma GCC optimize("O3") //#pragma GCC optimize("unroll-loops") #include #ifdef LOCAL #include #define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) (static_cast(0)) #endif //#include "atcoder/string.hpp" //#include "atcoder/mincostflow.hpp" //#include "atcoder/maxflow.hpp" using namespace std; //using namespace atcoder; using ll = long long; using ld = long double; using pll = pair; using pii = pair; using vi = vector; using vvi = vector; using vvvi = vector; using vl = vector; using vvl = vector; using vvvl = vector; using vs = vector; template using pq = priority_queue, greater>; #define overload4(_1, _2, _3, _4, name, ...) name #define overload3(a,b,c,name,...) name #define rep1(n) for (ll UNUSED_NUMBER = 0; UNUSED_NUMBER < (n); ++UNUSED_NUMBER) #define rep2(i, n) for (ll i = 0; i < (n); ++i) #define rep3(i, a, b) for (ll i = (a); i < (b); ++i) #define rep4(i, a, b, c) for (ll i = (a); i < (b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep1(n) for(ll i = (n) - 1;i >= 0;i--) #define rrep2(i,n) for(ll i = (n) - 1;i >= 0;i--) #define rrep3(i,a,b) for(ll i = (b) - 1;i >= (a);i--) #define rrep4(i,a,b,c) for(ll i = (a) + ((b)-(a)-1) / (c) * (c);i >= (a);i -= c) #define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__) #define all1(i) begin(i) , end(i) #define all2(i,a) begin(i) , begin(i) + a #define all3(i,a,b) begin(i) + a , begin(i) + b #define all(...) overload3(__VA_ARGS__, all3, all2, all1)(__VA_ARGS__) #define sum(...) accumulate(all(__VA_ARGS__),0LL) template bool chmin(T &a, const T &b){ if(a > b){ a = b; return 1; } else return 0; } template bool chmax(T &a, const T &b){ if(a < b){ a = b; return 1; } else return 0; } template auto min(const T& a){ return *min_element(all(a)); } template auto max(const T& a){ return *max_element(all(a)); } template void in(Ts&... t); #define elif else if #define vec(type,name,...) vector name(__VA_ARGS__) #define vv(type,name,h,...) vector>name(h,vector(__VA_ARGS__)) #define INT(...) int __VA_ARGS__; in(__VA_ARGS__) #define LL(...) ll __VA_ARGS__; in(__VA_ARGS__) #define STR(...) string __VA_ARGS__; in(__VA_ARGS__) #define CHR(...) char __VA_ARGS__; in(__VA_ARGS__) #define DBL(...) double __VA_ARGS__; in(__VA_ARGS__) #define LD(...) ld __VA_ARGS__; in(__VA_ARGS__) #define VEC(type, name, size) vector name(size); in(name) #define VV(type, name, h, w) vector> name(h, vector(w)); in(name) ll intpow(ll a, ll b){ ll ans = 1; while(b){if(b & 1) ans *= a; a *= a; b /= 2;} return ans;} ll modpow(ll a, ll b, ll p){ ll ans = 1; a %= p;while(b){ if(b & 1) (ans *= a) %= p; (a *= a) %= p; b /= 2; } return ans; } ll GCD(ll a,ll b) { if(a == 0 || b == 0) return a + b; if(a % b == 0) return b; else return GCD(b,a%b);} ll LCM(ll a,ll b) { if(a == 0) return b; if(b == 0) return a;return a / GCD(a,b) * b;} namespace IO{ #define VOID(a) decltype(void(a)) struct setting{ setting(){cin.tie(nullptr); ios::sync_with_stdio(false);fixed(cout); cout.precision(12);}} setting; template struct P : P{}; template<> struct P<0>{}; template void i(T& t){ i(t, P<3>{}); } void i(vector::reference t, P<3>){ int a; i(a); t = a; } template auto i(T& t, P<2>) -> VOID(cin >> t){ cin >> t; } template auto i(T& t, P<1>) -> VOID(begin(t)){ for(auto&& x : t) i(x); } template void ituple(T& t, index_sequence){ in(get(t)...);} template auto i(T& t, P<0>) -> VOID(tuple_size{}){ ituple(t, make_index_sequence::value>{});} #undef VOID } #define unpack(a) (void)initializer_list{(a, 0)...} template void in(Ts&... t){ unpack(IO :: i(t)); } #undef unpack constexpr int mod = 1000000007; //constexpr int mod = 998244353; static const double PI = 3.1415926535897932; template struct REC { F f; REC(F &&f_) : f(forward(f_)) {} template auto operator()(Args &&...args) const { return f(*this, forward(args)...); }}; int main(){ INT(h,w); INT(sx,sy,gx,gy); sx--,sy--,gx--,gy--; VEC(string,s,h); vvi pre(h+1,vi(w,-1)); rep(j,w) { rep(i,h) { if(s[i][j] == '.') pre[i+1][j] = i; else pre[i+1][j] = pre[i][j]; } } debug(pre); vvi dist(h,vi(w,1e9)); dist[sx][sy] = 0; deque q; q.emplace_front(sx,sy); while(!q.empty()) { auto [px,py] = q.front(); q.pop_front(); if(pre[px][py] != -1) { if(chmin(dist[pre[px][py]][py],dist[px][py])) { q.emplace_front(pre[px][py],py); } } if(px == h - 1) { if(py > 0) { if(pre[px+1][py-1] != -1) { if(chmin(dist[pre[px+1][py-1]][py-1],dist[px][py])) q.emplace_front(pre[px+1][py-1],py-1); } } if(py < w - 1) { if(pre[px+1][py+1] != -1) { if(chmin(dist[pre[px+1][py+1]][py+1],dist[px][py])) q.emplace_front(pre[px+1][py+1],py+1); } } } else { if(py > 0) { if(pre[px+2][py-1] != -1) { if(chmin(dist[pre[px+2][py-1]][py-1],dist[px][py])) q.emplace_front(pre[px+2][py-1],py-1); } } if(py < w - 1) { if(pre[px+2][py+1] != -1) { if(chmin(dist[pre[px+2][py+1]][py+1],dist[px][py])) q.emplace_front(pre[px+2][py+1],py+1); } } } if(py > 0) { if(pre[px+1][py-1] != -1) { int e = px - pre[px+1][py-1]; int p = pre[px+1][py-1]; if(py - 1 > 0) { if(pre[min(h,p+2+e/2)][py-2] != -1) { if(chmin(dist[pre[min(h,p+2+e/2)][py-2]][py-2],dist[px][py])) q.emplace_front(pre[min(h,p+2+e/2)][py-2],py-2); } //if(px < h - 1 && s[px+1][py-2] == '.' && chmin(dist[px+1][py-2],dist[px][py] + 1)) q.emplace_back(px+1,py - 2); if(pre[min(h,px+2)][py-2] != -1 && chmin(dist[pre[min(h,px+2)][py-2]][py-2],dist[px][py] + 1)) q.emplace_back(pre[min(h,px+2)][py-2],py-2); } if(px < h - 1) { if(s[px+1][py] == '.' && chmin(dist[px+1][py],dist[px][py] + 1)) q.emplace_back(px+1,py); } } } if(py < w - 1) { if(pre[px+1][py+1] != -1) { int e = px - pre[px+1][py+1]; int p = pre[px+1][py+1]; if(py + 1 < w - 1) { if(pre[min(h,p+2+e/2)][py+2] != -1) { if(chmin(dist[pre[min(h,p+2+e/2)][py+2]][py+2],dist[px][py])) q.emplace_front(pre[min(h,p+2+e/2)][py+2],py+2); } if(pre[min(h,px+2)][py+2] != -1 && chmin(dist[pre[min(h,px+2)][py+2]][py+2],dist[px][py] + 1)) q.emplace_back(pre[min(h,px+2)][py+2],py+2); } if(px < h - 1) { if(s[px+1][py] == '.' && chmin(dist[px+1][py],dist[px][py] + 1)) q.emplace_back(px+1,py); } } } } if(dist[gx][gy] == (int)1e9) cout << -1 << '\n'; else cout << dist[gx][gy] << '\n'; debug(dist); }