#include using namespace std; using uint = unsigned int; using ll = long long; #define TYPE_OF( VAR ) remove_const::type >::type #define UNTIE ios_base::sync_with_stdio( false ); cin.tie( nullptr ) #define CIN( LL , A ) LL A; cin >> A #define ASSERT( A , MIN , MAX ) assert( MIN <= A && A <= MAX ) #define CIN_ASSERT( A , MIN , MAX ) CIN( TYPE_OF( MAX ) , A ); ASSERT( A , MIN , MAX ) #define GETLINE( A ) string A; getline( cin , A ) #define GETLINE_SEPARATE( A , SEPARATOR ) string A; getline( cin , A , SEPARATOR ) #define FOR( VAR , INITIAL , FINAL_PLUS_ONE ) for( TYPE_OF( FINAL_PLUS_ONE ) VAR = INITIAL ; VAR < FINAL_PLUS_ONE ; VAR ++ ) #define FOREQ( VAR , INITIAL , FINAL ) for( TYPE_OF( FINAL ) VAR = INITIAL ; VAR <= FINAL ; VAR ++ ) #define FOR_ITR( ARRAY , ITR , END ) for( auto ITR = ARRAY .begin() , END = ARRAY .end() ; ITR != END ; ITR ++ ) #define REPEAT( HOW_MANY_TIMES ) FOR( VARIABLE_FOR_REPEAT , 0 , HOW_MANY_TIMES ) #define QUIT return 0 #define RETURN( ANSWER ) cout << ( ANSWER ) << "\n"; QUIT #define DOUBLE( PRECISION , ANSWER ) cout << fixed << setprecision( PRECISION ) << ( ANSWER ) << "\n"; QUIT #define MIN( A , B ) A < B ? A : B; #define MAX( A , B ) A < B ? B : A; #define RESIDUE( A , P ) ( A >= 0 ? A % P : P - ( - A - 1 ) % P - 1 ) template inline T Absolute( const T& a ){ return a > 0 ? a : - a; } int main() { UNTIE; constexpr const ll bound = 1000000000; CIN_ASSERT( X , 1 , bound ); CIN_ASSERT( Y , 1 , bound ); CIN_ASSERT( K , 1 , X + Y - 1 ); ll s = ( X + Y ) - K; CIN( int , P ); if( P == 1 ){ if( s % 2 == 1 ){ RETURN( ( Y <= s / 2 + 1 || X > s / 2 || K % 2 == 0 ) ? "Alice" : "Bob" ); } RETURN( ( Y <= s / 2 || ( X <= s / 2 && K % 2 == 0 ) ) ? "Alice" : "Bob" ); } if( s % 2 == 1 ){ RETURN( ( Y > s / 2 && ( X > s / 2 || K % 2 == 1 ) ) ? "Alice" : "Bob" ); } RETURN( ( Y > s / 2 && ( X <= s / 2 && K % 2 == 1 ) ) ? "Alice" : "Bob" ); }