#include #include using namespace std; typedef struct hoge{ char c; int n; hoge(){ c='a'; n=0; } hoge(char c,int n):c(c),n(n){}; }hoge; int main(void){ int n,h,w; cin >> h >> w; cin >> n; vector ho; for(int i=0;i> c >> nn; ho.push_back(hoge(c,nn)); //cin >> ho[i].c >> ho[i].n; } int x=0,y=0; while(!ho.empty()){ if(ho.back().c=='R'&&x==ho.back().n){ y=(y+w-1)%w; }else if(ho.back().c=='C'&&y==ho.back().n){ x=(x+h-1)%h; } ho.pop_back(); } cout <<((x+y)%2 ? "black" : "white" )<