#include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } const int N = 100000; int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int n; cin >> n; vector a(n); for(int i = 0; i < n; i++) cin >> a[i]; int mx = *max_element(a.begin(), a.end()); vector cnt(N+5); for(int x: a) cnt[x]++; bool rem = false; bool used = false; for(int x = 0; x <= N; x++){ if(cnt[x] == 0){ cout << x << endl; return 0; }else if(cnt[x] == 1){ if(used){ cout << x << endl; return 0; } if(rem || mx > x) { used = true; continue; } cout << x << endl; return 0; }else{ if(cnt[x] > 2){ rem = true; } } } }