// clang-format off #include using namespace std; using ll = long long; using ld = long double; template using V = vector; using VI = V; using VL = V; using VS = V; template using PQ = priority_queue, greater>; using G = V; template using WG = V>>; #define overload4(_1,_2,_3,_4,name,...) name #define rep1(n) for(ll i=0;i<(n);++i) #define rep2(i,n) for(ll i=0;i<(n);++i) #define rep3(i,a,b) for(ll i=(a);i<(b);++i) #define rep4(i,a,b,c) for(ll i=(a);i<(b);i+=(c)) #define rep(...) overload4(__VA_ARGS__,rep4,rep3,rep2,rep1)(__VA_ARGS__) #define rrep1(n) for(ll i=n;i>0;--i) #define rrep2(i,n) for(ll i=n;i>0;--i) #define rrep3(i,a,b) for(ll i=b;i>a;--i) #define rrep4(i,a,b,c) for(ll i=(a)+((b)-(a)-1)/(c)*(c);i>=(a);i-=c) #define rrep(...) overload4(__VA_ARGS__,rrep4,rrep3,rrep2,rrep1)(__VA_ARGS__) #define all(a) a.begin(),a.end() #define rall(a) a.rbegin(),a.rend() #define inside(h,w,y,x) (unsigned(y) inline bool chmax(T& a, const T& b) { if (a < b) { a = b; return true; }return false; } template inline bool chmin(T& a, const T& b) { if (a > b) { a = b; return true; }return false; } inline void init() { cin.tie(nullptr); cout.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } template inline istream& operator>>(istream& is, V& v) { for (auto& a : v)is >> a; return is; } template inline istream& operator>>(istream& is, pair& p) { is >> p.first >> p.second; return is; } template inline V vec(size_t a) { return V(a); } template inline V defvec(T def, size_t a) { return V(a, def); } template inline auto vec(size_t a, Ts... ts) { return V(ts...))>(a, vec(ts...)); } template inline auto defvec(T def, size_t a, Ts... ts) { return V(def, ts...))>(a, defvec(def, ts...)); } template inline void print(const T& a) { cout << a << "\n"; } template inline void print(const T& a, const Ts&... ts) { cout << a << " "; print(ts...); } template inline void print(const V& v) { for (int i = 0; i < v.size(); ++i)cout << v[i] << (i == v.size() - 1 ? "\n" : " "); } template inline void print(const V>& v) { for (auto& a : v)print(a); } template inline constexpr const T cum(const V& a, int l, int r) { return 0 <= l && l <= r && r < a.size() ? a[r] - (l == 0 ? 0 : a[l - 1]) : 0; }//[l,r] template inline constexpr const auto min(const T& v) { return *min_element(all(v)); } template inline constexpr const auto max(const T& v) { return *max_element(all(v)); } template inline V& operator++(V& v) { for (T& a : v)++a; return v; } template inline V& operator--(V& v) { for (T& a : v)--a; return v; } // clang-format on class combination { int n; ll c_mod; VL fac, finv, inv; public: combination(int n, ll c_mod) : n(n), c_mod(c_mod), fac(n), finv(n), inv(n) { fac[0] = fac[1] = 1; finv[0] = finv[1] = 1; inv[1] = 1; for (int i = 2; i < n; ++i) { fac[i] = fac[i - 1] * i % c_mod; inv[i] = c_mod - inv[c_mod % i] * (c_mod / i) % c_mod; finv[i] = finv[i - 1] * inv[i] % c_mod; } } ll operator()(int n, int k) { if (n < k) return 0; if (n < 0 || k < 0) return 0; return fac[n] * (finv[k] * finv[n - k] % c_mod) % c_mod; } }; #include using mint = atcoder::modint998244353; int main() { init(); int n; cin >> n; auto dp = vec(3, n); dp[0][0] = 1; rep(_, n) { auto nxt = vec(3, n); rep(k, n) { nxt[0][k] += dp[0][k] * 25; nxt[1][k] += dp[0][k]; nxt[1][k] += dp[1][k] * 25; nxt[2][k] += dp[1][k]; nxt[2][k] += dp[2][k] * 25; if (k + 1 < n) { nxt[0][k + 1] += dp[2][k]; } } dp.swap(nxt); } mint ans = 0; rep(j, 3) rep(k, n) ans += dp[j][k] * k; print(ans.val()); return 0; }