// #include #include using namespace std; using namespace atcoder; using ll = long long; #define rep(i, n) for (int i=0; i<(int)(n); ++(i)) #define rep3(i, m, n) for (int i=(m); (i)<(int)(n); ++(i)) #define repr(i, n) for (int i=(int)(n)-1; (i)>=0; --(i)) #define rep3r(i, m, n) for (int i=(int)(n)-1; (i)>=(int)(m); --(i)) #define all(x) (x).begin(), (x).end() const ll mod = 998244353LL; using mint = modint998244353; template struct Matrix { int h, w; vector> d; Matrix() {} Matrix(int h, int w, T val=0) : h(h), w(w), d(h, vector(w, val)) {} Matrix& unit() { assert(h == w); rep(i, h) d[i][i] = 1; return *this; } const vector& operator[](int i) const { return d[i]; } vector& operator[](int i) { return d[i]; } Matrix operator*(const Matrix& a) const { assert(w == a.h); Matrix r(h, a.w); rep(i, h) rep(k, w) rep(j, a.w) { r[i][j] += d[i][k] * a[k][j]; } return r; } Matrix pow(long long t) const { assert(h == w); if (!t) return Matrix(h, h).unit(); if (t == 1) return *this; Matrix r = pow(t>>1); r = r * r; if (t&1) r = r * (*this); return r; } }; int main() { ll n; cin >> n; int nl = 0; ll tn = 1; while (tn < n) { tn *= 2; ++nl; } Matrix mat(5, 5); mat.d = { { 1, 0, 1, 0, 0 }, { 0, 1, 0, 0, 0 }, { 1, 1, 0, 0, 0 }, { 0, 0, 0, 1, 1 }, { 0, 0, 0, 1, 0 } }; mat = mat.pow(n-1); vector a = { 0, 1, 0, 0, 1 }, rval(5); rep(i, 5) rep(j, 5) rval[i] += mat.d[i][j] * a[j]; mint res = rval[0] + rval[2]; cout << res.val() << endl; return 0; }