#ifndef LOCAL #define FAST_IO #endif // ============ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define OVERRIDE(a, b, c, d, ...) d #define REP2(i, n) for (i32 i = 0; i < (i32) (n); ++i) #define REP3(i, m, n) for (i32 i = (i32) (m); i < (i32) (n); ++i) #define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__) #define PER(i, n) for (i32 i = (i32) (n) - 1; i >= 0; --i) #define ALL(x) begin(x), end(x) using namespace std; using u32 = unsigned int; using u64 = unsigned long long; using u128 = __uint128_t; using i32 = signed int; using i64 = signed long long; using i128 = __int128_t; using f64 = double; using f80 = long double; template using Vec = vector; template bool chmin(T &x, const T &y) { if (x > y) { x = y; return true; } return false; } template bool chmax(T &x, const T &y) { if (x < y) { x = y; return true; } return false; } istream &operator>>(istream &is, i128 &x) { i64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, i128 x) { os << (i64) x; return os; } istream &operator>>(istream &is, u128 &x) { u64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, u128 x) { os << (u64) x; return os; } [[maybe_unused]] constexpr i32 INF = 1000000100; [[maybe_unused]] constexpr i64 INF64 = 3000000000000000100; struct SetUpIO { SetUpIO() { #ifdef FAST_IO ios::sync_with_stdio(false); cin.tie(nullptr); #endif cout << fixed << setprecision(15); } } set_up_io; // ============ #ifdef DEBUGF #else #define DBG(x) (void) 0 #endif int main() { constexpr i32 N = 19; array, N> sts; REP(i, N) { i32 l; cin >> l; sts[i].reserve(l); while (l --> 0) { i32 n; cin >> n; --n; sts[i].push_back(n); } } array, 2> dp; REP(i, 2) { dp[i].resize(1 << N, 0); } dp[0][0] = 1; REP(i, N) { array, 2> ndp; REP(j, 2) { ndp[j].resize(1 << N, 0); } REP(k, 1 << N) for (i32 l : sts[i]) { if (k & (1 << l)) { continue; } i32 cnt = __builtin_popcount(k >> l) & 1; if (cnt == 0) { ndp[0][k ^ (1 << l)] += dp[0][k]; ndp[1][k ^ (1 << l)] += dp[1][k]; } else { ndp[1][k ^ (1 << l)] += dp[0][k]; ndp[0][k ^ (1 << l)] += dp[1][k]; } } dp = ndp; } cout << dp[0][(1 << N) - 1] << ' ' << dp[1][(1 << N) - 1] << '\n'; }