import sys,random,bisect from collections import deque,defaultdict,Counter from heapq import heapify,heappop,heappush from itertools import cycle, permutations from math import log,gcd input = lambda :sys.stdin.readline().rstrip() mi = lambda :map(int,input().split()) li = lambda :list(mi()) def cross3(a, b, c): return (b[0]-a[0])*(c[1]-a[1]) - (b[1]-a[1])*(c[0]-a[0]) # ps = [(x, y), ...]: ソートされた座標list def convex_hull(ps): qs = [] N = len(ps) for p in ps: # 一直線上で高々2点にする場合は ">=" にする while len(qs) > 1 and cross3(qs[-1], qs[-2], p) > 0: qs.pop() qs.append(p) t = len(qs) for i in range(N-2, -1, -1): p = ps[i] while len(qs) > t and cross3(qs[-1], qs[-2], p) > 0: qs.pop() qs.append(p) return qs # O(N) def inside_convex_polygon0(p0, qs): L = len(qs) D = [cross3(qs[i-1], p0, qs[i]) for i in range(L)] return all(e >= 0 for e in D) or all(e <= 0 for e in D) # O(log N) def inside_convex_polygon(p0, qs): L = len(qs) left = 1; right = L q0 = qs[0] while left+1 < right: mid = (left + right) >> 1 if cross3(q0, p0, qs[mid]) <= 0: left = mid else: right = mid if left == L-1: left -= 1 qi = qs[left]; qj = qs[left+1] v0 = cross3(q0, qi, qj) v1 = cross3(q0, p0, qj) v2 = cross3(q0, qi, p0) if v0 < 0: v1 = -v1; v2 = -v2 return 0 <= v1 and 0 <= v2 and v1 + v2 <= v0 def solve_3(N,K,star): for p in range(2): for x,y in star[p]: S = set() for xx,yy in star[p^1]: xx,yy = xx-x,yy-y g = gcd(xx,yy) xx,yy = xx//g,yy//g if (-xx,-yy) in S: return "Yes" S.add((xx,yy)) return "No" def solve_4(N,K,star): star[0].sort() star[1].sort() ch = [convex_hull(star[p]) for p in range(2)] for p in range(2): for x,y in star[p]: if inside_convex_polygon((x,y),ch[p^1]): return "Yes" assert False N,K = mi() star = [[] for p in range(2)] for _ in range(N): x,y,c = mi() star[c-1].append((x,y)) if K == 3: print(solve_3(N,K,star)) else: print(solve_4(N,K,star))