#include using namespace std; struct SegTree { int n; vector node; SegTree(vector v) { int sz = v.size(); n = 1; while (n < sz) n *= 2; node.assign(2*n-1, -1 << 30); for (int i = 0; i < sz; i++) node[i+n-1] = v[i]; for (int i = n-2; i >= 0; i--) node[i] = max(node[2*i+1], node[2*i+2]); } void update(int x, int val) { x += n - 1; node[x] = val; while (x > 0) { x = (x - 1) / 2; node[x] = max(node[2*x+1], node[2*x+2]); } } int get(int a, int b, int k=0, int l=0, int r=-1) { if (r < 0) r = n; if (r <= a || b <= l) return -1 << 30; if (a <= l && r <= b) return node[k]; int vl = get(a, b, 2*k+1, l, (l+r)/2); int vr = get(a, b, 2*k+2, (l+r)/2, r); return max(vl, vr); } }; int main() { int N, M; cin >> N >> M; int ans = -1; int Ma = -1; for (int i = 0; i < M; i++) { vector E(N), mE(N); for (int i = 0; i < N; i++) { cin >> E[i]; mE[i] = -E[i]; } SegTree st(E); SegTree mst(mE); int sum = 0; for (int i = 0; i < N-1; i++) { for (int j = i+1; j < N; j++) { int vi = E[i], vj = E[j]; int maxi = 0; if (vi < vj) { int ma = st.get(i, j+1); int mi = -mst.get(i, j+1); if (ma == vj) { if (mi != vi) { maxi = max(maxi, vj); } } else { maxi = max(maxi, ma); } ma = st.get(0, i+1); if (ma != vi) { maxi = max(maxi, max(ma, vj)); } mi = -mst.get(j, N); if (mi != vj) { maxi = max(maxi, vj); } } else { int ma = st.get(i, j+1); int mi = -mst.get(i, j+1); if (ma == vi) { if (mi != vj) { maxi = max(maxi, vi); } } else { maxi = max(maxi, ma); } mi = -mst.get(0, i+1); if (mi != vi) { maxi = max(maxi, vi); } ma = st.get(j, N); if (ma != vj) { maxi = max(maxi, max(ma, vi)); } } sum += maxi; } } if (Ma < sum) { Ma = sum; ans = i; } } cout << ans << endl; }