#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using lint = long long; using pint = pair; using plint = pair; struct fast_ios { fast_ios(){ cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_; #define ALL(x) (x).begin(), (x).end() #define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i=i##_begin_;i--) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) template void ndarray(vector& vec, const V& val, int len) { vec.assign(len, val); } template void ndarray(vector& vec, const V& val, int len, Args... args) { vec.resize(len), for_each(begin(vec), end(vec), [&](T& v) { ndarray(v, val, args...); }); } template bool chmax(T &m, const T q) { return m < q ? (m = q, true) : false; } template bool chmin(T &m, const T q) { return m > q ? (m = q, true) : false; } const std::vector> grid_dxs{{1, 0}, {-1, 0}, {0, 1}, {0, -1}}; int floor_lg(long long x) { return x <= 0 ? -1 : 63 - __builtin_clzll(x); } template T1 floor_div(T1 num, T2 den) { return (num > 0 ? num / den : -((-num + den - 1) / den)); } template std::pair operator+(const std::pair &l, const std::pair &r) { return std::make_pair(l.first + r.first, l.second + r.second); } template std::pair operator-(const std::pair &l, const std::pair &r) { return std::make_pair(l.first - r.first, l.second - r.second); } template std::vector sort_unique(std::vector vec) { sort(vec.begin(), vec.end()), vec.erase(unique(vec.begin(), vec.end()), vec.end()); return vec; } template int arglb(const std::vector &v, const T &x) { return std::distance(v.begin(), std::lower_bound(v.begin(), v.end(), x)); } template int argub(const std::vector &v, const T &x) { return std::distance(v.begin(), std::upper_bound(v.begin(), v.end(), x)); } template IStream &operator>>(IStream &is, std::vector &vec) { for (auto &v : vec) is >> v; return is; } template OStream &operator<<(OStream &os, const std::vector &vec); template OStream &operator<<(OStream &os, const std::array &arr); template OStream &operator<<(OStream &os, const std::unordered_set &vec); template OStream &operator<<(OStream &os, const pair &pa); template OStream &operator<<(OStream &os, const std::deque &vec); template OStream &operator<<(OStream &os, const std::set &vec); template OStream &operator<<(OStream &os, const std::multiset &vec); template OStream &operator<<(OStream &os, const std::unordered_multiset &vec); template OStream &operator<<(OStream &os, const std::pair &pa); template OStream &operator<<(OStream &os, const std::map &mp); template OStream &operator<<(OStream &os, const std::unordered_map &mp); template OStream &operator<<(OStream &os, const std::tuple &tpl); template OStream &operator<<(OStream &os, const std::vector &vec) { os << '['; for (auto v : vec) os << v << ','; os << ']'; return os; } template OStream &operator<<(OStream &os, const std::array &arr) { os << '['; for (auto v : arr) os << v << ','; os << ']'; return os; } template std::istream &operator>>(std::istream &is, std::tuple &tpl) { std::apply([&is](auto &&... args) { ((is >> args), ...);}, tpl); return is; } template OStream &operator<<(OStream &os, const std::tuple &tpl) { os << '('; std::apply([&os](auto &&... args) { ((os << args << ','), ...);}, tpl); return os << ')'; } template OStream &operator<<(OStream &os, const std::unordered_set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::deque &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; } template OStream &operator<<(OStream &os, const std::set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::unordered_multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::pair &pa) { return os << '(' << pa.first << ',' << pa.second << ')'; } template OStream &operator<<(OStream &os, const std::map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::unordered_map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } #ifdef HITONANODE_LOCAL const string COLOR_RESET = "\033[0m", BRIGHT_GREEN = "\033[1;32m", BRIGHT_RED = "\033[1;31m", BRIGHT_CYAN = "\033[1;36m", NORMAL_CROSSED = "\033[0;9;37m", RED_BACKGROUND = "\033[1;41m", NORMAL_FAINT = "\033[0;2m"; #define dbg(x) std::cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << std::endl #define dbgif(cond, x) ((cond) ? std::cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << std::endl : std::cerr) #else #define dbg(x) ((void)0) #define dbgif(cond, x) ((void)0) #endif struct Problem { int N1, N2, N3; vector edges; int s() const { return N1 + N2 + N3; } int t() const { return s() + 1; } pint get_v(int vid) const { if (vid < N1) return {0, vid}; if (vid < N1 + N2) return {1, vid - N1}; if (vid < N1 + N2 + N3) return {2, vid - N1 - N2}; exit(1); } int convert_to(int did, int i) const { if (did == 0) return i; if (did == 1) return i + N1; if (did == 2) return i + N1 + N2; exit(1); } }; Problem truncate(const Problem &p) { vector dels(3, vector()); dels.at(0).assign(p.N1, 0); dels.at(1).assign(p.N2, 0); dels.at(2).assign(p.N3, 0); for (const auto &[u, v] : p.edges) { const auto [du, iu] = p.get_v(u); const auto [dv, iv] = p.get_v(v); if (du == dv) { ++dels.at(du).at(min(iu, iv)); --dels.at(du).at(max(iu, iv)); } } for (auto &v : dels) { FOR(i, 1, v.size()) v.at(i) += v.at(i - 1); } vector> alives(3); REP(d, 3) { REP(i, dels.at(d).size()) { if (!dels.at(d).at(i)) alives.at(d).push_back(i); } } Problem ret; ret.N1 = alives.at(0).size(); ret.N2 = alives.at(1).size(); ret.N3 = alives.at(2).size(); for (auto [u, v] : p.edges) { if (u > v) swap(u, v); const auto [du, iu] = p.get_v(u); const auto [dv, iv] = p.get_v(v); int ju = arglb(alives.at(du), iu); int jv = arglb(alives.at(dv), iv); if (du == dv and ju == jv) continue; ret.edges.emplace_back(ret.convert_to(du, ju), ret.convert_to(dv, jv)); } ret.edges = sort_unique(ret.edges); return ret; } struct Rect { int xl, xr; int yl, yr; lint area() const { lint xw = max(0, xr - xl); lint yw = max(0, yr - yl); return xw * yw; } Rect bottom_left(int x, int y) { return Rect{xl, min(xr, x), yl, min(yr, y)}; } Rect top_right(int x, int y) { return Rect{max(xl, x), xr, max(yl, y), yr}; } template friend OStream &operator<<(OStream &os, const Rect &x) { return os << "(" << x.xl << "," << x.xr << "," << x.yl << "," << x.yr << ")"; } }; lint solve(const Problem &p) { vector> switch13(p.N3 + 1), switch23(p.N3 + 1); multiset xubs, yubs; xubs.insert(p.N1 + 1); yubs.insert(p.N2 + 1); vector rectv12s; rectv12s.emplace_back(p.N1 + 1, p.N2 + 1); for (auto [u, v] : p.edges) { if (u > v) swap(u, v); const auto [du, iu] = p.get_v(u); const auto [dv, iv] = p.get_v(v); assert(du != dv); if (du == 0 and dv == 1) { rectv12s.emplace_back(iu + 1, iv + 1); } else if (du == 0 and dv == 2) { switch13.at(iv).push_back(iu + 1); xubs.insert(iu + 1); } else if (du == 1 and dv == 2) { switch23.at(iv).push_back(iu + 1); yubs.insert(iu + 1); } else { // exit(1); } } dbg(rectv12s); vector rects; rects.push_back(Rect{0, p.N1 + 1, 0, p.N2 + 1}); for (auto [x, y] : sort_unique(rectv12s)) { if (rects.empty()) continue; auto last = rects.back(); rects.pop_back(); while (rects.size() and rects.back().yl >= y) rects.pop_back(); if (rects.size()) { rects.back() = rects.back().bottom_left(x, y); if (!rects.back().area()) rects.pop_back(); } rects.push_back(last.bottom_left(x, y)); if (!rects.back().area()) rects.pop_back(); rects.push_back(last.top_right(x, y)); if (!rects.back().area()) rects.pop_back(); } vector area_sum{0}; vector xrs, yrs; for (auto r : rects) { auto tmp = area_sum.back() + r.area(); area_sum.push_back(tmp); xrs.push_back(r.xr); yrs.push_back(r.yr); } dbg(make_tuple(rects)); dbg(area_sum); auto calc_area_bottomleft = [&](int x, int y) -> lint { int i = min(arglb(xrs, x), arglb(yrs, y)); lint ret = area_sum.at(i); if (i < int(rects.size())) ret += rects.at(i).bottom_left(x, y).area(); return ret; }; int xlb = 0, ylb = 0; lint ret = 0; REP(z, p.N3 + 1) { int xub = *xubs.cbegin(); int yub = *yubs.cbegin(); if (xlb < xub and ylb < yub) { ret += calc_area_bottomleft(xub, yub) + calc_area_bottomleft(xlb, ylb); ret -= calc_area_bottomleft(xub, ylb) + calc_area_bottomleft(xlb, yub); } dbgif(z <= 100, make_tuple(z, ret, xlb, xub, ylb, yub)); for (int x : switch13.at(z)) { xubs.erase(xubs.lower_bound(x)); chmax(xlb, x); } for (int y : switch23.at(z)) { yubs.erase(yubs.lower_bound(y)); chmax(ylb, y); } } return ret; } int main() { int M; Problem problem; cin >> problem.N1 >> problem.N2 >> problem.N3 >> M; while (M--) { int u, v; cin >> u >> v; --u, --v; if (u > v) swap(u, v); if (u == problem.s() and v == problem.t()) { puts("0"); return 0; } problem.edges.emplace_back(u, v); } dbg(make_tuple(problem.N1, problem.N2, problem.N3, problem.edges)); problem = truncate(problem); dbg(make_tuple(problem.N1, problem.N2, problem.N3, problem.edges)); cout << solve(problem) << endl; }