use std::vec; const MOD: usize = 1e9 as usize + 7; fn power(base: usize, times: usize) -> usize { if times == 0 { return 1usize; } if times == 1 { return base; } let temp = power(base, times/2); temp * temp % MOD * power(base, times%2) % MOD } fn power_mat(target: &Vec>, times: usize) -> Vec> { let n = target.len(); if times == 0 { let mut ret = vec![vec![0usize; n]; n]; for i in 0..n { ret[i][i] = 1; } return ret; } if times == 1 { return target.clone(); } let temp = power_mat(target, times/2); if times % 2 == 1 { calc_mat(&calc_mat(&temp, &temp), target) } else { calc_mat(&temp, &temp) } } fn calc_mat(left: &Vec>, right: &Vec>) -> Vec> { let sizei = left.len(); let sizej = right[0].len(); let sizek = left[0].len(); let mut ret = vec![vec![0usize; sizej]; sizei]; for i in 0..sizei { for j in 0..sizej { ret[i][j] = (0..sizek).map(|k| left[i][k] * right[k][j] % MOD).sum::() % MOD; } } ret } fn main() { let mut n = String::new(); std::io::stdin().read_line(&mut n).ok(); let n: usize = n.trim().parse().unwrap(); let div6 = power(6, MOD-2); let mat = vec![vec![div6; 6], vec![1,0,0,0,0,0], vec![0,1,0,0,0,0], vec![0,0,1,0,0,0], vec![0,0,0,1,0,0], vec![0,0,0,0,1,0]]; let mat = power_mat(&mat, n); println!("{}", mat[0][0]); }