N = gets.to_i def check1(x1, x2, x3, y1, y2, y3) return true if x1 != x2 && x1 != x3 && x2 != x3 && x1 < x2 && x2 > x3 return true if y1 != y2 && y1 != y3 && y2 != y3 && y1 < y2 && y2 > y3 return false if x1 >= x2 && y1 >= y2 return false if x2 <= x3 && y2 <= y3 range1 = if x1 >= x2 && y1 < y2 diff = x1 - x2 + 1 time = Rational(diff, y2 - y1).ceil [time, Float::INFINITY] elsif x1 < x2 if y1 > y2 diff = x2 - x1 time = Rational(diff, y1 - y2).ceil [0, time] else [0, Float::INFINITY] end end range2 = if x2 <= x3 && y2 > y3 diff = x3 - x2 + 1 time = Rational(diff, y2 - y3).ceil [time, Float::INFINITY] elsif x2 > x3 if y2 < y3 diff = y3 - y2 time = Rational(diff, y3 - y2).ceil [0, time] else [0, Float::INFINITY]; end end if range2[0] <= range1[1] true elsif range1[0] <= range2[1] true else false end end def check2(x1, x2, x3, y1, y2, y3) return true if x1 != x2 && x1 != x3 && x2 != x3 && x1 > x2 && x2 < x3 return true if y1 != y2 && y1 != y3 && y2 != y3 && y1 > y2 && y2 < y3 return false if x1 <= x2 && y1 <= y2 return false if x2 >= x3 && y2 >= y3 range1 = if x1 <= x2 && y1 > y2 diff = x2 - x1 + 1 time = Rational(diff, y1 - y1).ceil [time, Float::INFINITY] elsif x1 > x2 if y1 < y2 diff = x1 - x2 time = Rational(diff, y2 - y1).ceil [0, time] else [0, Float::INFINITY] end end range2 = if x2 >= x3 && y2 < y3 diff = x2 - x3 + 1 time = Rational(diff, y3 - y2).ceil [time, Float::INFINITY] elsif x2 < x3 if y2 > y3 diff = x3 - x2 time = Rational(diff, y2 - y3).ceil [0, time] else [0, Float::INFINITY] end end if range2[0] <= range1[1] true elsif range1[0] <= range2[1] true else false end end N.times do x1, x2, x3, y1, y2, y3 = gets.split.map(&:to_i) if check1(x1, x2, x3, y1, y2, y3) puts "YES" elsif check2(x1, x2, x3, y1, y2, y3) puts "YES" else puts "NO" end end