#include #include using namespace std; template< typename T, typename F> struct SegmentTree{ private: int n; vector node; F f; T initer; public: SegmentTree(int n_, F f, T initer) : f(f),initer(initer) { n = 1; while(n < n_)n*=2; node.resize(2*n-1, initer); } SegmentTree(vector x, F f, T initer) : f(f),initer(initer) { n = 1; while(n < x.size())n*=2; node.resize(2*n-1, initer); set(x); } void set(vector x){ for(int i = 0; n > i; i++){ update(i,x[i]); } } void update(int x, T val){ x += (n-1); node[x] = val; while(x > 0){ x = (x-1)/2; node[x] = f(node[2*x+1],node[2*x+2]); } } void add(int x, T val){ x += (n-1); node[x] += val; while(x > 0){ x = (x-1)/2; node[x] = f(node[2*x+1],node[2*x+2]); } } T getf(int a,int b, int k=0, int l=0, int r=-1){ if(r < 0){ r = n-1; } if(r < a || b < l){ return initer; } if(a <= l && r <= b){ return node[k]; } T vl = getf(a,b,2*k+1,l,(l+r)/2); T vr = getf(a,b,2*k+2,(l+r)/2+1,r); return f(vl,vr); } T operator[](int x){ x += (n-1); return node[x]; } }; template SegmentTree get_segment_tree(int N, const F &f, T initer){ return SegmentTree{N,f,initer}; } template SegmentTree get_segment_tree(vector x, const F &f, T initer){ return SegmentTree{x,f, initer}; } int main(){ long long n,d,k;cin>>n>>d>>k; vector> A(n); for(int i = 0; n > i; i++){ cin>>A[i].first; A[i].second = i; } auto seg = get_segment_tree(A,[](pair a, pair b){ if(a.first == b.first){ if(a.second < b.second)return a; else return b; }else{ if(a.first < b.first)return a; else return b; } }, {1000000000,-1}); long long ans = 0; pair ansi = {0,0}; for(int i = 1; n > i; i++){ auto x = seg.getf(max(0LL,i-d),i-1); if(ans < A[i].first-x.first){ ans = A[i].first-x.first; ansi = make_pair(x.second, A[i].second); } } cout << ans*k << endl; if(ans)cout << ansi.first << " " << ansi.second << endl; }