#pragma GCC optimization ("O3") #include using namespace std; using ll = long long; using vec = vector; using mat = vector; using pll = pair; #define INF (1LL<<61) //#define MOD 1000000007LL #define MOD 998244353LL #define EPS (1e-10) #define PR(x) cout << (x) << endl #define PS(x) cout << (x) << " " #define REP(i,m,n) for(ll (i)=(m),(i_len)=(n);(i)<(i_len);++(i)) #define FORE(i,v) for(auto (i):v) #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((ll)(x).size()) #define REV(x) reverse(ALL((x))) #define ASC(x) sort(ALL((x))) #define DESC(x) {ASC((x)); REV((x));} #define BIT(s,i) (((s)>>(i))&1) #define pb push_back #define fi first #define se second template inline int chmin(T& a, T b) {if(a>b) {a=b; return 1;} return 0;} template inline int chmax(T& a, T b) {if(a=MOD) x-=MOD; return *this;} mint& operator-=(const mint& a) {if((x+=MOD-a.x)>=MOD) x-=MOD; return *this;} mint& operator*=(const mint& a) {(x*=a.x)%=MOD; return *this;} mint operator+(const mint& a) const {mint b(*this); return b+=a;} mint operator-(const mint& a) const {mint b(*this); return b-=a;} mint operator*(const mint& a) const {mint b(*this); return b*=a;} mint pow(ll t) const {if(!t) return 1; mint a=pow(t>>1); return (t&1?*this*a:a)*a;} mint inv() const {return pow(MOD-2);} mint& operator/=(const mint& a) {return *this*=a.inv();} mint operator/(const mint& a) const {mint b(*this); return b/=a;} }; istream &operator>>(istream& is, mint& a) {ll t; is>>t; a=t; return is;} ostream &operator<<(ostream& os, const mint& a) {return os<; using mmat = vector; mat matmul(mat A, mat B) { ll N = SZ(A); mat C(N, vec(N, 0)); REP(i,0,N) { REP(j,0,N) { REP(k,0,N) C[i][j] += A[i][k]*B[k][j], C[i][j] %= MOD; } } return C; } mat matpow(mat A, ll n) { if(n == 0) { ll N = SZ(A); mat I(N, vec(N, 0)); REP(i,0,N) I[i][i] = 1; return I; } mat T = matpow(A, n>>1); T = matmul(T, T); if(n&1) T = matmul(T, A); return T; } int main() { ll MA, NA, S, MB, NB, T, K; cin >> MA >> NA >> S >> MB >> NB >> T >> K; ll PA = (mint(MA)/mint(NA)).x; ll PB = (mint(MB)/mint(NB)).x; mat U(S+T+1, vec(S+T+1)); mat V(S+T+1, vec(S+T+1)); REP(y,0,S+T+1) { REP(x,0,S+T+1) { if(x == 0) U[y][x] = (y == 0); else if(x == S+T) U[y][x] = (y == S+T); else if(y >= x) { U[y][x] = mint(PA).pow(y-x).x; if(y != S+T) U[y][x] = (mint(U[y][x])*mint(1-PA)).x; } } } REP(y,0,S+T+1) { REP(x,0,S+T+1) { if(x == 0) V[y][x] = (y == 0); else if(x == S+T) V[y][x] = (y == S+T); else if(y <= x) { V[y][x] = mint(PB).pow(x-y).x; if(y != 0) V[y][x] = (mint(V[y][x])*mint(1-PB)).x; } } } mat A = matpow(matmul(V, U), K); PR(A[S+T][T]); PR(A[0][T]); return 0; } /* */