#include #define fi first #define se second #define rep(i,s,n) for (int i = (s); i < (n); ++i) #define rrep(i,n,g) for (int i = (n)-1; i >= (g); --i) #define all(a) a.begin(),a.end() #define rall(a) a.rbegin(),a.rend() #define len(x) (int)(x).size() #define dup(x,y) (((x)+(y)-1)/(y)) #define pb push_back #define eb emplace_back #define Field(T) vector> #define pq(T) priority_queue, greater> using namespace std; using ll = long long; using P = pair; template struct DynamicSegTree { struct Node { Node *l, *r; ll idx; S val, sum; Node(S val_, ll p) : l(nullptr), r(nullptr), idx(p), val(val_), sum(val_) {} void update() { sum = val; if (l) sum = l->sum + sum; if (r) sum = sum + r->sum; } }; ll n; Node* root; const S e = S(); DynamicSegTree(ll _n) : n(_n), root(nullptr) {} void set(ll p, S x) { _set(root, 0, n, p, x); } S get(ll p) { return _get(root, 0, n, p); } S prod(ll l, ll r) { return _prod(root, 0, n, l, r); } S all_prod() { if (!root) return e; else return root->sum; } private: void _set(Node* &t, ll a, ll b, ll p, S x) { if (!t) { t = new Node(x, p); return; } if (p == t->idx) { t->val = x; t->update(); return; } ll c = a + (b - a)/2; if (p < c) { if (t->idx < p) { swap(t->idx, p); swap(t->val, x); } _set(t->l, a, c, p, x); } else { if (t->idx > p) { swap(t->idx, p); swap(t->val, x); } _set(t->r, c, b, p, x); } t->update(); } S _get(Node *&t, ll a, ll b, ll p) { if (!t) return e; if (p == t->idx) { return t->val; } ll c = a + (b - a)/2; if (p < c) { return _get(t->l, a, c, p); } else { return _get(t->r, c, b, p); } } S _prod(Node *&t, ll a, ll b, ll l, ll r) { if (!t || b <= l || r <= a) return e; if (l <= a && b <= r) return t->sum; ll c = a + (b - a)/2; return _prod(t->l, a, c, l, r) + ((l <= t->idx && t->idx < r) ? t->val : e) + _prod(t->r, c, b, l, r); } }; int main() { DynamicSegTree seg(1000000001); ll n; cin >> n; ll ans = 0; while(n--) { int t; cin >> t; if (t == 0) { int x, y; cin >> x >> y; seg.set(x, seg.get(x) + y); } else { int l, r; cin >> l >> r; ans += seg.prod(l, r+1); } } cout << ans << endl; return 0; }