#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; template struct ModInt { int x; ModInt() : x(0) {} ModInt(long long y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {} ModInt &operator+=(const ModInt &p) { if ((x += p.x) >= mod) x -= mod; return *this; } ModInt &operator-=(const ModInt &p) { if ((x += mod - p.x) >= mod) x -= mod; return *this; } ModInt &operator*=(const ModInt &p) { x = (int)(1LL * x * p.x % mod); return *this; } ModInt &operator/=(const ModInt &p) { *this *= p.inverse(); return *this; } ModInt &operator^=(long long p) { // quick_pow here:3 ModInt res = 1; for (; p; p >>= 1) { if (p & 1) res *= *this; *this *= *this; } return *this = res; } ModInt operator-() const { return ModInt(-x); } ModInt operator+(const ModInt &p) const { return ModInt(*this) += p; } ModInt operator-(const ModInt &p) const { return ModInt(*this) -= p; } ModInt operator*(const ModInt &p) const { return ModInt(*this) *= p; } ModInt operator/(const ModInt &p) const { return ModInt(*this) /= p; } ModInt operator^(long long p) const { return ModInt(*this) ^= p; } bool operator==(const ModInt &p) const { return x == p.x; } bool operator!=(const ModInt &p) const { return x != p.x; } explicit operator int() const { return x; } // added by QCFium ModInt operator=(const int p) { x = p; return ModInt(*this); } // added by QCFium ModInt inverse() const { int a = x, b = mod, u = 1, v = 0, t; while (b > 0) { t = a / b; a -= t * b; std::swap(a, b); u -= t * v; std::swap(u, v); } return ModInt(u); } friend std::ostream &operator<<(std::ostream &os, const ModInt &p) { return os << p.x; } friend std::istream &operator>>(std::istream &is, ModInt &a) { long long x; is >> x; a = ModInt(x); return (is); } }; long long mod_pow(long long x, int n, int p) { long long ret = 1; while (n) { /* ∧,,,∧ (  ̳• · • ̳) /    づ♡ I love you */ if (n & 1) (ret *= x) %= p; (x *= x) %= p; n >>= 1; } return ret; } std::pair, std::vector> get_prime_factor_with_kinds( long long n) { std::vector prime_factors; std::vector cnt; // number of i_th factor for (long long i = 2; i <= sqrt(n); i++) { if (n % i == 0) { prime_factors.push_back(i); cnt.push_back(0); while (n % i == 0) n /= i, cnt[(int)prime_factors.size() - 1]++; } } if (n > 1) prime_factors.push_back(n), cnt.push_back(1); assert(prime_factors.size() == cnt.size()); return {prime_factors, cnt}; } using mint = ModInt<1000000007>; // using mint = ModInt<998244353>; template struct SegmentTree { using Monoid = typename T::Monoid; explicit SegmentTree(int n) : SegmentTree(std::vector(n, T::id())) {} explicit SegmentTree(const std::vector &a) : n(a.size()), sz(1) { while (sz < n) sz <<= 1; data.assign(sz << 1, T::id()); std::copy(a.begin(), a.end(), data.begin() + sz); for (int i = sz - 1; i > 0; --i) { data[i] = T::merge(data[i << 1], data[(i << 1) + 1]); } } void set(int idx, const Monoid val) { idx += sz; data[idx] = val; while (idx >>= 1) data[idx] = T::merge(data[idx << 1], data[(idx << 1) + 1]); } Monoid get(int left, int right) const { Monoid res_l = T::id(), res_r = T::id(); for (left += sz, right += sz; left < right; left >>= 1, right >>= 1) { if (left & 1) res_l = T::merge(res_l, data[left++]); if (right & 1) res_r = T::merge(data[--right], res_r); } return T::merge(res_l, res_r); } Monoid operator[](const int idx) const { return data[idx + sz]; } private: const int n; int sz; // sz + 原数组坐标 = 线段树里的编号,1 based std::vector data; }; namespace monoid { template struct RangeMinimumQuery { using Monoid = T; static constexpr Monoid id() { return std::numeric_limits::max(); } static Monoid merge(const Monoid &a, const Monoid &b) { return std::min(a, b); } }; template struct RangeMaximumQuery { using Monoid = T; static constexpr Monoid id() { return std::numeric_limits::lowest(); } static Monoid merge(const Monoid &a, const Monoid &b) { return std::max(a, b); } }; template struct RangeSumQuery { using Monoid = T; static constexpr Monoid id() { return 0; } static Monoid merge(const Monoid &a, const Monoid &b) { return a + b; } }; } // namespace monoid void solve() { long long n, k; std::cin >> n >> k; vector a(n); for (auto &x : a) std::cin >> x; long long l = 0, r = 1e16; auto check = [&](long long up) { long long diff = 0; long long offset = 0; for (int i = 0; i < n; i++) { long long cur = a[i] + offset; long long op = 0; if (cur < up) { op += (up - cur) / (i + 1); op += ((up - cur) % (i + 1) > 0); diff += op; offset += op * (i + 1); } } return diff <= k; }; while (l < r) { long long mid = (l + r + 1) / 2; if (check(mid)) { l = mid; } else r = mid - 1; } std::cout << l << '\n'; } int main() { std::ios::sync_with_stdio(false); std::cin.tie(nullptr); int t = 1; while (t--) solve(); return 0; }