#include template struct MonoidAdd { using value_type = T; inline static T op(const T &l, const T &r) { return (l + r); } inline static T e() { return T(0); } }; template class DynamicSegtree { public: using T = typename Monoid::value_type; explicit DynamicSegtree() : root(nullptr) {} void set(long long p, T val) { set(root, id_min, id_max, p, val); } T get(long long p) { return get(root, id_min, id_max, p); } T prod(long long l, long long r) { return prod(root, id_min, id_max, l, r); } private: struct Node { T val; std::array ch; Node() : val(Monoid::e()), ch({nullptr, nullptr}) {} Node(T val) : val(val), ch({nullptr, nullptr}) {} }; Node *root; void set(Node *&node, long long l, long long r, long long p, T val) { if(node == nullptr) node = new Node(); if(r - l == 1) { node->val = val; return; } long long mid = (l + r) / 2; if(p < mid) set(node->ch[0], l, mid, p, val); else set(node->ch[1], mid, r, p, val); node->val = Monoid::op(node->ch[0] == nullptr ? Monoid::e() : node->ch[0]->val, node->ch[1] == nullptr ? Monoid::e() : node->ch[1]->val); } T get(Node *&node, long long l, long long r, long long p) { if(node == nullptr) return Monoid::e(); if(r - l == 1) return node->val; long long mid = (l + r) / 2; if(p < mid) return get(node->ch[0], l, mid, p); else return get(node->ch[1], mid, r, p); } T prod(Node *&node, long long l, long long r, long long L, long long R) { if(node == nullptr or (R <= l or r <= L)) return Monoid::e(); if(L <= l and r <= R) return node->val; long long mid = (l + r) / 2; return Monoid::op(prod(node->ch[0], l, mid, L, R), prod(node->ch[1], mid, r, L, R)); } }; int main() { using namespace std; using ll = long long; int Q; cin >> Q; DynamicSegtree, 0, 1000000002> seg; ll ans = 0; while(Q--) { int type; cin >> type; if(type == 0) { ll x, y; cin >> x >> y; seg.set(x, seg.get(x) + y); } else { ll l, r; cin >> l >> r; r++; ans += seg.prod(l, r); } } cout << ans << endl; }