#include #include using namespace std; using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } template void vout(vector v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; int main() { lint N, W; cin >> N >> W; vi v(N), w(N); rep(i, N) cin >> w[i] >> v[i]; lint a=0, b=0, c=0, x, y, z; vvi dp(N+1, vi(W+1)); rep(i, N) { rep(j, W+1) { chmax(dp[i+1][j], dp[i][j]); if (j+w[i] <= W) chmax(dp[i+1][j+w[i]], dp[i][j]+v[i]); } } b = dp[N][W]+1; rep(i, W) { cout << b-dp[N][W-i-1] << endl; } }