#include using namespace std; #define SZ(x) (int) (x).size() #define REP(i, n) for(int i = 0; i < (n); i++) #define FOR(i, a, b) for(auto i = (a); i < (b); i++) #define For(i, a, b, c) \ for(auto i = (a); i != (b); i += (c)) #define REPR(i, n) for(auto i = (n) -1; i >= 0; i--) #define ALL(s) (s).begin(), (s).end() #define so(V) sort(ALL(V)) #define rev(V) reverse(ALL(V)) #define uni(v) v.erase(unique(ALL(v)), (v).end()) #define eb emplace_back typedef unsigned long long ull; typedef long long ll; typedef vector vi; typedef vector vll; typedef vector vb; typedef vector vvi; typedef vector vvll; typedef pair PI; typedef pair PL; const double EPS = 1e-6; const int MOD = 1e9 + 7; const int INF = (1 << 30); const ll LINF = 1e18; const double math_PI = acos(-1); template vector make_v(size_t a) { return vector(a); } template auto make_v(size_t a, Ts... ts) { return vector(ts...))>( a, make_v(ts...)); } template typename enable_if::value == 0>::type fill_v( T& t, const V& v) { t = v; } template typename enable_if::value != 0>::type fill_v( T& t, const V& v) { for(auto& e: t) fill_v(e, v); } template bool chmax(T& a, const T& b) { if(a < b) { a = b; return true; } return false; } template bool chmin(T& a, const T& b) { if(a > b) { a = b; return true; } return false; } template istream& operator>>(istream& is, pair& p) { cin >> p.first >> p.second; return is; } template istream& operator>>(istream& is, vector& vec) { for(T& x: vec) is >> x; return is; } template string join(vector& vec, string splitter) { stringstream ss; REP(i, SZ(vec)) { if(i != 0) ss << splitter; ss << vec[i]; } return ss.str(); } template ostream& operator<<(ostream& os, vector& vec) { os << join(vec, " "); return os; } template struct Edge { public: int from, to; T cost; Edge() { } Edge(int _from, int _to, T _cost) { from = _from; to = _to; cost = _cost; } }; template using Edges = vector>; template using Graph = vector>; int main() { cin.tie(nullptr); ios::sync_with_stdio(false); int N, M; cin >> N >> M; vll V(M); REP(i, M) { int a, b; cin >> a >> b; a--; b--; V[i] = (1 << a) | (1 << b); } vi C(N); cin >> C; ll goal = 0; REPR(i, N) { goal <<= 1; goal += C[i]; } map half; int a = M / 2; int b = M - a; REP(bit, 1 << a) { ll cur = 0; int cnt = 0; REP(i, a) { if(bit >> i & 1) { cur ^= V[i]; cnt++; } } if(half.count(cur) == 0) { half[cur] = cnt; } else { chmin(half[cur], cnt); } } int ans = INF; REP(bit, 1 << b) { ll cur = 0; int cnt = 0; REP(i, b) { if(bit >> i & 1) { cur ^= V[a + i]; cnt++; } } ll target = cur ^ goal; if(half.count(target)) { chmin(ans, half[target] + cnt); } } if(ans == INF) cout << -1 << endl; else cout << ans << endl; return 0; }