// >>> TEMPLATES #include using namespace std; using ll = long long; using ld = long double; using i32 = int32_t; using i64 = int64_t; using u32 = uint32_t; using u64 = uint64_t; #define int ll using pii = pair; #define rep(i, n) if (const int _rep_n = n; true) for (int i = 0; i < _rep_n; i++) #define rep1(i, n) if (const int _rep_n = n; true) for (int i = 1; i <= _rep_n; i++) #define repR(i, n) for (int i = (int)(n)-1; i >= 0; i--) #define rep1R(i, n) for (int i = (int)(n); i >= 1; i--) #define loop(i, a, B) for (int i = a; i B; i++) #define loopR(i, a, B) for (int i = a; i B; i--) #define all(x) begin(x), end(x) #define allR(x) rbegin(x), rend(x) #define pb push_back #define eb emplace_back #define fst first #define snd second template auto constexpr inf_ = numeric_limits::max()/2-1; auto constexpr INF32 = inf_; auto constexpr INF64 = inf_; auto constexpr INF = inf_; #ifdef LOCAL #include "debug.hpp" #define oj_local(x, y) (y) #else #define dump(...) (void)(0) #define debug if (0) #define oj_local(x, y) (x) #endif template struct pque : priority_queue, Comp> { vector &data() { return this->c; } void clear() { this->c.clear(); } }; template using pque_max = pque>; template using pque_min = pque>; template ::value, int> = 0> ostream& operator<<(ostream& os, T const& a) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; } template ::value, int> = 0> ostream& operator<<(ostream& os, const T (&a)[N]) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; } template ())), class = typename enable_if::value>::type> istream& operator>>(istream& is, T &a) { for (auto& x : a) is >> x; return is; } template ostream& operator<<(ostream& os, pair const& p) { return os << p.first << " " << p.second; } template istream& operator>>(istream& is, pair& p) { return is >> p.first >> p.second; } template ostream& operator<<(ostream& os, tuple const& t) { bool f = true; apply([&](auto&&... x) { ((os << (f ? f = false, "" : " ") << x), ...); }, t); return os; } template istream& operator>>(istream& is, tuple& t) { apply([&](auto&&... x) { ((is >> x), ...); }, t); return is; } struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup; template struct FixPoint : private F { constexpr FixPoint(F&& f) : F(forward(f)) {} template constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward(x)...); } }; struct MakeFixPoint { template constexpr auto operator|(F&& f) const { return FixPoint(forward(f)); } }; #define def(name, ...) auto name = MakeFixPoint() | [&](auto &&name, __VA_ARGS__) template struct FixPoint_d : private F { const char* const name; constexpr FixPoint_d(F&& f, const char* name) : F(forward(f)), name(name) {} template constexpr auto operator()(T&&... x) const { auto ret = F::operator()(*this, forward(x)...); #ifdef LOCAL cerr << name << to_s(tuple(x...)) << " -> " << to_s(ret) << '\n'; #endif return ret; } }; struct MakeFixPoint_d { const char* const name; MakeFixPoint_d(const char* name) : name(name) {} template constexpr auto operator|(F&& f) const { return FixPoint_d(forward(f), name); } }; #ifdef LOCAL #define def_d(name, ...) auto name = MakeFixPoint_d(#name) | [&](auto &&name, __VA_ARGS__) #else #define def_d def #endif template struct vec_impl { using type = vector::type>; template static type make_v(size_t n, U&&... x) { return type(n, vec_impl::make_v(forward(x)...)); } }; template struct vec_impl { using type = T; static type make_v(T const& x = {}) { return x; } }; template using vec = typename vec_impl::type; template auto make_v(Args&&... args) { return vec_impl::make_v(forward(args)...); } template void quit(T const& x) { cout << x << '\n'; exit(0); } template constexpr bool chmin(T& x, U const& y) { return x > (T)y ? x = (T)y, true : false; } template constexpr bool chmax(T& x, U const& y) { return x < (T)y ? x = (T)y, true : false; } template constexpr auto sumof(It b, It e) { return accumulate(b, e, typename iterator_traits::value_type{}); } template ()))> constexpr auto min(T const& a) { return *min_element(begin(a), end(a)); } template ()))> constexpr auto max(T const& a) { return *max_element(begin(a), end(a)); } template constexpr T min(set const& st) { assert(st.size()); return *st.begin(); } template constexpr T max(set const& st) { assert(st.size()); return *prev(st.end()); } template constexpr T min(multiset const& st) { assert(st.size()); return *st.begin(); } template constexpr T max(multiset const& st) { assert(st.size()); return *prev(st.end()); } constexpr ll max(signed x, ll y) { return max(x, y); } constexpr ll max(ll x, signed y) { return max(x, y); } constexpr ll min(signed x, ll y) { return min(x, y); } constexpr ll min(ll x, signed y) { return min(x, y); } template int sz(T const& x) { return x.size(); } template int lbd(C const& v, T const& x) { return lower_bound(begin(v), end(v), x) - begin(v); } template int ubd(C const& v, T const& x) { return upper_bound(begin(v), end(v), x) - begin(v); } constexpr ll mod(ll x, ll m) { assert(m > 0); return (x %= m) < 0 ? x+m : x; } constexpr ll div_floor(ll x, ll y) { assert(y != 0); return x/y - ((x^y) < 0 and x%y); } constexpr ll div_ceil(ll x, ll y) { assert(y != 0); return x/y + ((x^y) > 0 and x%y); } constexpr int dx[] = { 1, 0, -1, 0, 1, -1, -1, 1 }; constexpr int dy[] = { 0, 1, 0, -1, 1, 1, -1, -1 }; template vector iota(int n, Comp comp) { vector idx(n); iota(begin(idx), end(idx), 0); stable_sort(begin(idx), end(idx), comp); return idx; } constexpr int popcnt(ll x) { return __builtin_popcountll(x); } mt19937_64 seed_{random_device{}()}; template Int rand(Int a, Int b) { return uniform_int_distribution(a, b)(seed_); } i64 irand(i64 a, i64 b) { return rand(a, b); } // [a, b] u64 urand(u64 a, u64 b) { return rand(a, b); } // template void shuffle(It l, It r) { shuffle(l, r, seed_); } template V &operator--(V &v) { for (auto &x : v) --x; return v; } template V &operator++(V &v) { for (auto &x : v) ++x; return v; } bool next_product(vector &v, int m) { repR (i, v.size()) if (++v[i] < m) return true; else v[i] = 0; return false; } bool next_product(vector &v, vector const& s) { repR (i, v.size()) if (++v[i] < s[i]) return true; else v[i] = 0; return false; } template int sort_unique(Vec &v) { sort(begin(v), end(v)); v.erase(unique(begin(v), end(v)), end(v)); return v.size(); } template int sort_unique(Vec &v, Comp comp) { sort(begin(v), end(v), comp); v.erase(unique(begin(v), end(v)), end(v)); return v.size(); } template auto prefix_sum(It l, It r) { vector s = { 0 }; while (l != r) s.emplace_back(s.back() + *l++); return s; } template auto suffix_sum(It l, It r) { vector s = { 0 }; while (l != r) s.emplace_back(*--r + s.back()); reverse(s.begin(), s.end()); return s; } template T pop(vector &a) { auto x = a.back(); a.pop_back(); return x; } template T pop_back(vector &a) { auto x = a.back(); a.pop_back(); return x; } template T pop(priority_queue &a) { auto x = a.top(); a.pop(); return x; } template T pop(queue &a) { auto x = a.front(); a.pop(); return x; } template T pop_front(deque &a) { auto x = a.front(); a.pop_front(); return x; } template T pop_back(deque &a) { auto x = a.back(); a.pop_back(); return x; } template T pop_front(set &a) { auto x = *a.begin(); a.erase(a.begin()); return x; } template T pop_back(set &a) { auto it = prev(a.end()); auto x = *it; a.erase(it); return x; } template T pop_front(multiset &a) { auto it = a.begin(); auto x = *it; a.erase(it); return x; } template T pop_back(multiset &a) { auto it = prev(a.end()); auto x = *it; a.erase(it); return x; } // <<< int32_t main() { int n; cin >> n; vector h(n), t(n); cin >> h >> t; h.eb(0); t.eb(0); n++; vector> a; rep (i, n) a.eb(h[i], t[i], i); sort(all(a)); vector sh, st, si; for (auto [h, t, i] : a) { sh.eb(h); st.eb(t); si.eb(i); } vector inv(n); rep (i, n) inv[si[i]] = i; dump(inv); auto sst = st; rep (i, n-1) chmax(sst[i+1], sst[i]); const int LG = 20; auto to = make_v(LG, n, -1); rep (i, n) { int idx = ubd(sh, sst[i])-1; to[0][i] = idx; } dump(to[0]); rep (k, LG-1) rep (i, n) to[k+1][i] = to[k][to[k][i]]; int q; cin >> q; while (q--) { int a, b; cin >> a >> b; --a, --b; if (h[b] <= t[a]) { cout << 1 << '\n'; } else { a = ubd(sh, t[a])-1; b = inv[b]; dump(a, b); int c = 0; repR (k, LG) if (to[k][a] < b) { c += 1LL << k; a = to[k][a]; } dump(a, b, c); c++; a = to[0][a]; if (b <= a) { cout << 2*c << '\n'; } else { cout << -1 << '\n'; } } } }