#include using namespace std; using i64 = int64_t; using ui64 = uint64_t; #ifdef LOCAL_DEBUG #define debug(X) std::cerr << X << " " #define debugV(X) std::cerr << #X << " = " << X << ", " #define debugVL(Y) std::cerr << #Y << " = " << Y << '\n' #define debugWL(Z) std::cerr << #Z << '\n' #define debugP() std::cerr << "Line:" << __LINE__ << '\n' #else #define debug(X) #define debugV(X) #define debugVL(Y) #define debugWL(Z) #define debugP() #endif int main() { int N, M; cin >> N >> M; string S; cin >> S; int acCnt = 0, waCnt = 0; bool waStart = false; bool OK = true; for(int i = 0; i < S.size(); i++){ if(S.at(i) == 'A'){ acCnt++; } if(S.at(i) == 'C'){ acCnt--; } if(acCnt < 0){ OK = false; break; } } reverse(S.begin(), S.end()); for(int i = 0; i < S.size(); i++){ if(S.at(i) == 'A'){ waCnt++; } if(S.at(i) == 'W'){ waCnt--; } if(waCnt < 0){ OK = false; break; } } cout << (OK ? "Yes" : "No") << endl; return 0; }