# 累積和、enemy count # 任意の場所から打てるときの最大値 # つまりある区間の和がk以下のときのEの数 N = int(input()) S = input() enemy_count = [0]*(N+1) for i in range(N): if i == 0: if S[i] == 'E': enemy_count[i+1] = 1 else: enemy_count[i+1] = 0 else: if S[i] == 'E': enemy_count[i+1] = enemy_count[i]+1 else: enemy_count[i+1] = enemy_count[i] HP = list(map(int, input().split())) HP_cumu = [0] temp = 0 for i in range(N): temp += HP[i] HP_cumu.append(temp) from bisect import * Q = int(input()) K = list(map(int, input().split())) for k in K: if k == 0: print(0) continue ans = 0 for i in range(N): base = HP_cumu[i] idx = bisect_left(HP_cumu, base+k) if idx > N: calc = enemy_count[N]-enemy_count[i] elif HP_cumu[idx] == base+k: calc = enemy_count[idx]-enemy_count[i] else: calc = enemy_count[idx-1]-enemy_count[i] ans = max(ans, calc) #print('i', i, 'idx', idx, 'base', base, 'calc', calc, ans) print(ans)