#include using namespace std; using i64 = int64_t; using ui64 = uint64_t; #ifdef LOCAL_DEBUG #define debug(X) std::cerr << X << " " #define debugV(X) std::cerr << #X << " = " << X << ", " #define debugVL(Y) std::cerr << #Y << " = " << Y << '\n' #define debugWL(Z) std::cerr << #Z << '\n' #define debugP() std::cerr << "Line:" << __LINE__ << '\n' #else #define debug(X) #define debugV(X) #define debugVL(Y) #define debugWL(Z) #define debugP() #endif int main() { int I; cin >> I; if(I == 30 || I == 45){ cout << "Yes" << endl; } else{ cout << "No" << endl; } }