#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include using namespace std; using namespace atcoder; typedef long long ll; #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define repr(i, n) for (int i = (int)(n) - 1; i >= 0; i--) #define repk(i, k, n) for (int i = k; i < (int)(n); i++) #define all(v) v.begin(), v.end() #define mod1 1000000007 #define mod2 998244353 #define mod3 100000007 #define vi vector #define vs vector #define vc vector #define vl vector #define vb vector #define vvi vector> #define vvc vector> #define vvl vector> #define vvb vector> #define vvvi vector>> #define vvvl vector>> #define pii pair #define pil pair #define pli pair #define pll pair #define vpii vector> #define vpll vector> #define vvpii vector>> #define vvpll vector>> template void debug(T e){ cerr << e << endl; } template void debug(vector &v){ rep(i, v.size()){ cerr << v[i] << " "; } cerr << endl; } template void debug(vector> &v){ rep(i, v.size()){ rep(j, v[i].size()){ cerr << v[i][j] << " "; } cerr << endl; } } template void debug(vector> &v){ rep(i,v.size()){ cerr << v[i].first << " " << v[i].second << endl; } } template void debug(set &st){ for (auto itr = st.begin(); itr != st.end(); itr++){ cerr << *itr << " "; } cerr << endl; } template void debug(multiset &ms){ for (auto itr = ms.begin(); itr != ms.end(); itr++){ cerr << *itr << " "; } cerr << endl; } template void debug(map &mp){ for (auto itr = mp.begin(); itr != mp.end(); itr++){ cerr << itr->first << " " << itr->second << endl; } } void debug_out(){ cerr << endl; } template void debug_out(Head H, Tail... T){ cerr << H << " "; debug_out(T...); } int main(){ int T; cin >> T; while(T--){ ll N, P; cin >> N >> P; vl A(N); rep(i,N) cin >> A[i]; ll ans = 0; for (ll i = 0; i < (1 << N); i++){ // 選ぶか、選ばないか vl vec(0); for (ll j = 0; j < N; j++){ if ((i >> j) & 1){ vec.push_back(j); } } ll score = 100000000000000000; for (ll j = 0; j < (1 << vec.size()); j++){ ll score_sub = 0; for (ll k = 0; k < vec.size(); k++){ if ((j >> k) & 1){ score_sub = (score_sub + A[vec[k]]); } else{ score_sub = (score_sub - A[vec[k]]); } } score = min(score, abs(score_sub)); } ans = (ans + score) % P; } cout << ans << endl; } }