#include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } // calc ceil(a/b) template T ceil_div(T a, T b){ return (a+b-1)/b; } int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; ll l, r, c; cin >> l >> r >> c; ll ans = 100000; for(ll x = l; x <= r && x <= l+1000; x++){ ll p = x*c; chmin(ans, 1000*ceil_div(p, 1000ll)-p); } cout << ans << endl; }