#include #include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } using mint = atcoder::modint998244353; ostream& operator<<(ostream& os, const mint& m){ os << m.val(); return os; } struct edge{ int to, c; edge(int to, int c): to(to), c(c) {} }; int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int n, q; cin >> n >> q; vector> g(n); while(q--){ int a, b, c; cin >> a >> b >> c; a--; b--; g[a].push_back(edge(b, c)); g[b].push_back(edge(a, c)); } vector col(n, -1); function dfs = [&](int v, int c){ col[v] = c; for(edge e: g[v]){ if(col[e.to] != -1){ if(col[e.to] != c^e.c) return false; }else{ if(!dfs(e.to, c^e.c)) return false; } } return true; }; mint ans = 1; for(int i = 0; i < n; i++){ if(col[i] == -1){ if(!dfs(i, 0)){ cout << 0 << endl; return 0; } ans *= 2; } } cout << ans << endl; }