#include #include #include #include #include #include #include using namespace std; class action { public: static constexpr int D = 14; static constexpr int ACTION_BUILD = 1; static constexpr int ACTION_LEVEL = 2; static constexpr int ACTION_MONEY = 3; int tp, id; action() : tp(-1), id(-1) {} action(int tp_) : tp(tp_), id(-1) { assert(tp == 2 || tp == 3); } action(int tp_, int id_) : tp(tp_), id(id_) { assert(tp == 1 && 0 <= id && id < D * (D - 1) * 2); } string to_string() const { assert(tp != -1); if (tp == 2 || tp == 3) { return std::to_string(tp); } int xa, ya, xb, yb; if (id < D * (D - 1)) { xa = id / D; ya = id % D; xb = xa + 1; yb = ya; } else { xa = (id - D * (D - 1)) / (D - 1); ya = (id - D * (D - 1)) % (D - 1); xb = xa; yb = ya + 1; } // output in 1-indexed return std::to_string(tp) + " " + std::to_string(xa + 1) + " " + std::to_string(ya + 1) + " " + std::to_string(xb + 1) + " " + std::to_string(yb + 1); } }; uint64_t seed = 123456789; uint64_t xorshift64() { seed ^= seed << 13; seed ^= seed >> 7; seed ^= seed << 17; return seed; } int main() { // step #1. initial input const int INF = 1012345678; const int D = action::D; int N, T; cin >> N >> T; vector X(N), Y(N); for (int i = 0; i < N; i++) { int a, b, c, d; cin >> a >> b >> c >> d; X[i] = (a - 1) * D + (b - 1); Y[i] = (c - 1) * D + (d - 1); } // step #2. make graph-like list of citizens vector deg(D * D); for (int i = 0; i < N; i++) { deg[X[i]] += 1; deg[Y[i]] += 1; } vector > G(D * D); for (int i = 0; i < N; i++) { if (deg[X[i]] > deg[Y[i]] || (deg[X[i]] == deg[Y[i]] && X[i] < Y[i])) { G[X[i]].push_back(Y[i]); } else { G[Y[i]].push_back(X[i]); } } // step #3. function to calculate score auto calc = [&](const vector& road) { int answer = 0; vector q1(D * D), q2(D * D); for (int i = 0; i < D * D; i++) { if (G[i].empty()) { continue; } vector dist(D * D, INF); dist[i] = 0; int ql1 = 0, qr1 = 1; int ql2 = 0, qr2 = 0; q1[0] = i; while (ql1 != qr1 || ql2 != qr2) { int c1 = (ql1 != qr1 ? q1[ql1] : INF); int c2 = (ql2 != qr2 ? q2[ql2] : INF); int pos = -1, curdist = 0; if (c1 <= c2) { curdist = (c1 >> 12); pos = (c1 & ((1 << 12) - 1)); ql1 += 1; } else { curdist = (c2 >> 12); pos = (c2 & ((1 << 12) - 1)); ql2 += 1; } int px = pos / D, py = pos % D; // direction 1: down if (px != D - 1 && road[px * D + py] == 0) { if (dist[pos + D] > curdist + 1000) { dist[pos + D] = curdist + 1000; q1[qr1++] = (dist[pos + D] << 12) | (pos + D); } } if (px != D - 1 && road[px * D + py] == 1) { if (dist[pos + D] > curdist + 223) { dist[pos + D] = curdist + 223; q2[qr2++] = (dist[pos + D] << 12) | (pos + D); } } // direction 2: up if (px != 0 && road[(px - 1) * D + py] == 0) { if (dist[pos - D] > curdist + 1000) { dist[pos - D] = curdist + 1000; q1[qr1++] = (dist[pos - D] << 12) | (pos - D); } } if (px != 0 && road[(px - 1) * D + py] == 1) { if (dist[pos - D] > curdist + 223) { dist[pos - D] = curdist + 223; q2[qr2++] = (dist[pos - D] << 12) | (pos - D); } } // direction 3: right if (py != D - 1 && road[D * (D - 1) + px * (D - 1) + py] == 0) { if (dist[pos + 1] > curdist + 1000) { dist[pos + 1] = curdist + 1000; q1[qr1++] = (dist[pos + 1] << 12) | (pos + 1); } } if (py != D - 1 && road[D * (D - 1) + px * (D - 1) + py] == 1) { if (dist[pos + 1] > curdist + 223) { dist[pos + 1] = curdist + 223; q2[qr2++] = (dist[pos + 1] << 12) | (pos + 1); } } // direction 4: left if (py != 0 && road[D * (D - 1) + px * (D - 1) + py - 1] == 0) { if (dist[pos - 1] > curdist + 1000) { dist[pos - 1] = curdist + 1000; q1[qr1++] = (dist[pos - 1] << 12) | (pos - 1); } } if (py != 0 && road[D * (D - 1) + px * (D - 1) + py - 1] == 1) { if (dist[pos - 1] > curdist + 223) { dist[pos - 1] = curdist + 223; q2[qr2++] = (dist[pos - 1] << 12) | (pos - 1); } } } for (int j : G[i]) { answer += (dist[j] * 287) % 1000; } } return answer; }; // step #4. process queries int current_money = 1000000; int current_level = 1; int current_score = 0; int used_roads = 0; bool flag = false; vector road(D * (D - 1) * 2, 0); for (int i = 0; i < T; i++) { int tmp1, tmp2; cin >> tmp1 >> tmp2; // decide action int required_money = int(10000000 / sqrt(current_level)); action a; if (i < 35) { a = action(action::ACTION_LEVEL); } else if (used_roads == 0 && current_money < required_money) { a = action(action::ACTION_MONEY); } else if (!flag) { if (current_money >= required_money) { int opt_choice = -1; int opt_score = -INF; for (int j = 0; j < D * (D - 1) * 2; j++) { if (road[j] == 0 && xorshift64() % 11 == 0) { road[j] = 1; int subscore = calc(road); if (opt_score < subscore) { opt_score = subscore; opt_choice = j; } road[j] = 0; } } if ((current_score * 60 + 50000) * (400 - i) > ((opt_score + 150) * 60 + 50000) * (400 - i - 1) - required_money) { flag = true; } else { a = action(action::ACTION_BUILD, opt_choice); used_roads += 1; } } else { a = action(action::ACTION_LEVEL); } } if (flag) { a = action(action::ACTION_MONEY); } // process action if (a.tp == action::ACTION_BUILD) { road[a.id] = 1; used_roads += 1; current_money -= required_money; current_score = calc(road); } if (a.tp == action::ACTION_LEVEL) { current_level += 1; } if (a.tp == action::ACTION_MONEY) { current_money += 50000; } current_money += current_score * 60; cout << a.to_string() << endl; cerr << "! " << i << ": level = " << current_level << ", money = " << current_money << ", score = " << current_score << endl; } return 0; }