#include #include #include #include template struct persistent_segment_tree_iter; #include unsigned long long random_once(){ static unsigned long long ret = 0; if(ret == 0){ std::random_device seed_gen; std::mt19937_64 engine(seed_gen()); return ret = engine(); } return ret; } int X = random_once(); template struct persistent_segment_tree{ private: using node = persistent_segment_tree; I idx; node *l, *r; Val val, sum; persistent_segment_tree(){} persistent_segment_tree(I idx, Val val): idx(idx), l(nullptr), r(nullptr), val(val), sum(val){} static node *make_node(I idx, Val x = monoid::template id()){ return new node(idx, x); } static node *copy_node(node *v){ assert(v); return new node(*v); } static node *eval(node *v){ v->sum = v->val; if(v->l) v->sum = monoid::template merge(v->l->sum, v->sum); if(v->r) v->sum = monoid::template merge(v->sum, v->r->sum); return v; } static void set(node* &v, int k, Val x, I l, I r){ if(!v){ v = make_node(k, x); return; } v = copy_node(v); if(v->idx == k){ v->val = x; eval(v); return; } I mid = ((long long)l + r) >> 1; if(k < mid){ if(v->idx < k) std::swap(v->idx, k), std::swap(v->val, x); set(v->l, k, x, l, mid); }else{ if(v->idx > k) std::swap(v->idx, k), std::swap(v->val, x); set(v->r, k, x, mid, r); } eval(v); } static void update(node* &v, int k, Val x, I l, I r){ if(!v){ v = make_node(k, x); return; } v = copy_node(v); if(v->idx == k){ v->val = monoid::template merge(v->val, x); eval(v); return; } I mid = ((long long)l + r) >> 1; if(k < mid){ if(v->idx < k) std::swap(v->idx, k), std::swap(v->val, x); update(v->l, k, x, l, mid); }else{ if(v->idx > k) std::swap(v->idx, k), std::swap(v->val, x); update(v->r, k, x, mid, r); } eval(v); } static Val get(node *v, int k, I l, I r){ if(!v) return monoid::template id(); if(v->idx == k) return v->val; I mid = ((long long)l + r) >> 1; if(k < mid) return get(v->l, k, l, mid); else return get(v->r, k, mid, r); } static Val query(node *v, I a, I b, I l, I r, int d){ if(!v || b <= l || r <= a) return monoid::template id(); if(a <= l && r <= b) return v->sum; I mid = ((long long)l + r) >> 1; I vx = v->idx ^ X; if((X >> d) & 1){ Val ret = query(v->r, a, b, l, mid, d - 1); if(a <= vx && vx < b) ret = monoid::template merge(ret, v->val); return monoid::template merge(ret, query(v->l, a, b, mid, r, d - 1)); }else{ Val ret = query(v->l, a, b, l, mid, d - 1); if(a <= vx && vx < b) ret = monoid::template merge(ret, v->val); return monoid::template merge(ret, query(v->r, a, b, mid, r, d - 1)); } } template static I bisect_from_left(node *v, const I k, const F &f, I l, I r, Val &ok, const I maxx){ if(!v || r <= k) return maxx; Val m = monoid::template merge(ok, v->sum); if(k <= l && !f(m)){ ok = m; return maxx; } I mid = ((long long)l + r) >> 1; I x = bisect_from_left(v->l, k, f, l, mid, ok, maxx); if(x != maxx) return x; if(k <= v->idx){ ok = monoid::template merge(ok, v->val); if(f(ok)) return v->idx; } return bisect_from_left(v->r, k, f, mid, r, ok, maxx); } template static I bisect_from_right(node *v, const I k, const F &f, I l, I r, Val ok, const I maxx){ if(!v || k < l) return maxx; Val m = monoid::template merge(v->sum, ok); if(r <= k + 1 && !f(m)){ ok = m; return maxx; } I mid = ((long long)l + r) >> 1; I x = bisect_from_right(v->r, k, f, mid, r, ok, maxx); if(x != maxx) return x; if(v->idx <= k){ ok = monoid::template merge(v->val, ok); if(f(ok)) return v->idx; } return bisect_from_right(v->l, k, f, l, mid, ok, maxx); } friend persistent_segment_tree_iter; }; template struct persistent_segment_tree_iter{ private: using I = int; using node = persistent_segment_tree; using iter = persistent_segment_tree_iter; I minx, maxx; int h; node *root; persistent_segment_tree_iter(I minx, I maxx, node *v): minx(minx), maxx(maxx), root(v){} public: persistent_segment_tree_iter(I _minx, I _maxx):minx(0), root(nullptr){ I tmp = 1; int c = 0; while(tmp < _maxx) tmp <<= 1, c++; h = c; maxx = tmp; } iter set(I k, Val x){ assert(minx <= k && k < maxx); node *r = root; node::set(r, X ^ k, x, minx, maxx); return iter(minx, maxx, r); } iter update(int k, Val x){ assert(minx <= k && k < maxx); node *r = root; node::update(r, (X ^ k) % maxx, x, minx, maxx); return iter(minx, maxx, r); } Val get(I k){ assert(minx <= k && k < maxx); return node::get(root, X ^ k, minx, maxx); } Val query(I l, I r){ assert(minx <= l && r <= maxx); return node::query(root, l, r, minx, maxx, h - 1); } // f(sum[l, r])がtrueになる最左のr. ない場合はmaxx template int bisect_from_left(I l, const F &f){ assert(minx <= l && l < maxx); Val x = monoid::template id(); return node::bisect_from_left(root, l, f, minx, maxx, x, maxx); } // f(sum[l, r])がtrueになる最右のl. ない場合はmaxx template int bisect_from_right(int r, const F &f){ assert(minx <= r && r < maxx); Val x = monoid::template id(); return node::bisect_from_right(root, r, f, minx, maxx, x, maxx); } }; struct point_add_range_sum{ template static T id(){ return 0; } template static T update(T a, T b){ return a + b; } template static T merge(T a, T b){ return a + b; } }; #include int main(){ std::cin.tie(nullptr); std::ios::sync_with_stdio(false); int n; std::cin >> n; persistent_segment_tree_iter seg(0, 1000000001); long long ans = 0; for(int i = 0; i < n; i++){ int a, b, c; std::cin >> a >> b >> c; if(!a){ seg = seg.update(b, c); }else{ ans += seg.query(b, c + 1); } } std::cout << ans << '\n'; }