#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using lint = long long; using pint = pair; using plint = pair; struct fast_ios { fast_ios(){ cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_; #define ALL(x) (x).begin(), (x).end() #define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i=i##_begin_;i--) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) template void ndarray(vector& vec, const V& val, int len) { vec.assign(len, val); } template void ndarray(vector& vec, const V& val, int len, Args... args) { vec.resize(len), for_each(begin(vec), end(vec), [&](T& v) { ndarray(v, val, args...); }); } template bool chmax(T &m, const T q) { return m < q ? (m = q, true) : false; } template bool chmin(T &m, const T q) { return m > q ? (m = q, true) : false; } const std::vector> grid_dxs{{1, 0}, {-1, 0}, {0, 1}, {0, -1}}; int floor_lg(long long x) { return x <= 0 ? -1 : 63 - __builtin_clzll(x); } template T1 floor_div(T1 num, T2 den) { return (num > 0 ? num / den : -((-num + den - 1) / den)); } template std::pair operator+(const std::pair &l, const std::pair &r) { return std::make_pair(l.first + r.first, l.second + r.second); } template std::pair operator-(const std::pair &l, const std::pair &r) { return std::make_pair(l.first - r.first, l.second - r.second); } template std::vector sort_unique(std::vector vec) { sort(vec.begin(), vec.end()), vec.erase(unique(vec.begin(), vec.end()), vec.end()); return vec; } template int arglb(const std::vector &v, const T &x) { return std::distance(v.begin(), std::lower_bound(v.begin(), v.end(), x)); } template int argub(const std::vector &v, const T &x) { return std::distance(v.begin(), std::upper_bound(v.begin(), v.end(), x)); } template IStream &operator>>(IStream &is, std::vector &vec) { for (auto &v : vec) is >> v; return is; } template OStream &operator<<(OStream &os, const std::vector &vec); template OStream &operator<<(OStream &os, const std::array &arr); template OStream &operator<<(OStream &os, const std::unordered_set &vec); template OStream &operator<<(OStream &os, const pair &pa); template OStream &operator<<(OStream &os, const std::deque &vec); template OStream &operator<<(OStream &os, const std::set &vec); template OStream &operator<<(OStream &os, const std::multiset &vec); template OStream &operator<<(OStream &os, const std::unordered_multiset &vec); template OStream &operator<<(OStream &os, const std::pair &pa); template OStream &operator<<(OStream &os, const std::map &mp); template OStream &operator<<(OStream &os, const std::unordered_map &mp); template OStream &operator<<(OStream &os, const std::tuple &tpl); template OStream &operator<<(OStream &os, const std::vector &vec) { os << '['; for (auto v : vec) os << v << ','; os << ']'; return os; } template OStream &operator<<(OStream &os, const std::array &arr) { os << '['; for (auto v : arr) os << v << ','; os << ']'; return os; } template std::istream &operator>>(std::istream &is, std::tuple &tpl) { std::apply([&is](auto &&... args) { ((is >> args), ...);}, tpl); return is; } template OStream &operator<<(OStream &os, const std::tuple &tpl) { os << '('; std::apply([&os](auto &&... args) { ((os << args << ','), ...);}, tpl); return os << ')'; } template OStream &operator<<(OStream &os, const std::unordered_set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::deque &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; } template OStream &operator<<(OStream &os, const std::set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::unordered_multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::pair &pa) { return os << '(' << pa.first << ',' << pa.second << ')'; } template OStream &operator<<(OStream &os, const std::map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::unordered_map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } #ifdef HITONANODE_LOCAL const string COLOR_RESET = "\033[0m", BRIGHT_GREEN = "\033[1;32m", BRIGHT_RED = "\033[1;31m", BRIGHT_CYAN = "\033[1;36m", NORMAL_CROSSED = "\033[0;9;37m", RED_BACKGROUND = "\033[1;41m", NORMAL_FAINT = "\033[0;2m"; #define dbg(x) std::cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << std::endl #define dbgif(cond, x) ((cond) ? std::cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << std::endl : std::cerr) #else #define dbg(x) ((void)0) #define dbgif(cond, x) ((void)0) #endif // Link-Cut Tree // Reference: // - https://www.slideshare.net/iwiwi/2-12188845 // - https://ei1333.github.io/library/structure/lct/link-cut-tree-lazy-path.cpp template class lazy_linkcuttree { public: struct Node { Node *l, *r, *p; S d, sum; F lz; bool is_reversed; int sz; Node(S val) : l(nullptr), r(nullptr), p(nullptr), d(val), sum(val), lz(id()), is_reversed(false), sz(1) {} bool is_root() const { return !p || (p->l != this and p->r != this); } template friend OStream &operator<<(OStream &os, const Node &n) { os << '['; if (n.l) os << *(n.l) << ','; os << n.d << ','; if (n.r) os << *(n.r); return os << ']'; } }; protected: void update(Node *t) { if (t == nullptr) return; t->sz = 1; t->sum = t->d; if (t->l) { t->sz += t->l->sz; t->sum = op(t->l->sum, t->sum); } if (t->r) { t->sz += t->r->sz; t->sum = op(t->sum, t->r->sum); } } void all_apply(Node *a, F b) { a->d = mapping(b, a->d); a->sum = mapping(b, a->sum); a->lz = composition(b, a->lz); } void _toggle(Node *t) { auto tmp = t->l; t->l = t->r, t->r = tmp; t->sum = reversal(t->sum); t->is_reversed ^= true; } void push(Node *&t) { if (t->lz != id()) { if (t->l) all_apply(t->l, t->lz); if (t->r) all_apply(t->r, t->lz); t->lz = id(); } if (t->is_reversed) { if (t->l) _toggle(t->l); if (t->r) _toggle(t->r); t->is_reversed = false; } } void _rot_r(Node *t) { Node *x = t->p, *y = x->p; if ((x->l = t->r)) t->r->p = x; t->r = x, x->p = t; update(x), update(t); if ((t->p = y)) { if (y->l == x) y->l = t; if (y->r == x) y->r = t; update(y); } } void _rot_l(Node *t) { Node *x = t->p, *y = x->p; if ((x->r = t->l)) t->l->p = x; t->l = x, x->p = t; update(x), update(t); if ((t->p = y)) { if (y->l == x) y->l = t; if (y->r == x) y->r = t; update(y); } } void _splay(Node *t) { push(t); while (!t->is_root()) { Node *q = t->p; if (q->is_root()) { push(q), push(t); if (q->l == t) _rot_r(t); else _rot_l(t); } else { Node *r = q->p; push(r), push(q), push(t); if (r->l == q) { if (q->l == t) _rot_r(q), _rot_r(t); else _rot_l(t), _rot_r(t); } else { if (q->r == t) _rot_l(q), _rot_l(t); else _rot_r(t), _rot_l(t); } } } } public: [[nodiscard]] Node *make_node(S val) { return new Node(val); } void evert(Node *t) { expose(t), _toggle(t), push(t); } Node *expose(Node *t) { Node *rp = nullptr; for (Node *cur = t; cur; cur = cur->p) { _splay(cur); cur->r = rp; update(cur); rp = cur; } _splay(t); return rp; } void link(Node *chi, Node *par) { evert(chi); expose(par); chi->p = par; par->r = chi; update(par); } void cut(Node *chi) { expose(chi); Node *par = chi->l; chi->l = nullptr; update(chi); par->p = nullptr; } void cut(Node *u, Node *v) { evert(u), cut(v); } Node *lca(Node *u, Node *v) { return expose(u), expose(v); } void set(Node *t, S x) { expose(t), t->d = x, update(t); } S get(Node *t) { return expose(t), t->d; } void apply(Node *u, Node *v, const F &x) { evert(u); expose(v); all_apply(v, x); push(v); } S prod(Node *u, Node *v) { evert(u); expose(v); return v->sum; } Node *kth_parent(Node *t, int k) { expose(t); while (t) { push(t); if (t->r and t->r->sz > k) { t = t->r; } else { if (t->r) k -= t->r->sz; if (k == 0) return t; k--; t = t->l; } } return nullptr; } bool is_connected(Node *u, Node *v) { expose(u), expose(v); return u == v or u->p; } }; /* example usage: struct S { int sz, sum, lhi, rhi, inhi; S(int x) : sz(1), sum(x), lhi(x), rhi(x), inhi(x) {} S(int sz_, int sum_, int lhi_, int rhi_, int inhi_) : sz(sz_), sum(sum_), lhi(lhi_), rhi(rhi_), inhi(inhi_) {} }; using F = pair; S op(S l, S r) { return S(l.sz + r.sz, l.sum + r.sum, max(l.sum + r.lhi, l.lhi), max(l.rhi + r.sum, r.rhi), max({l.inhi, r.inhi, l.rhi + r.lhi})); } S reversal(S x) { return S(x.sz, x.sum, x.rhi, x.lhi, x.inhi); } S mapping(F f, S x) { if (f.first) { auto v = f.second; auto sum = x.sz * v; return S{x.sz, sum, max(v, sum), max(v, sum), max(v, sum)}; } else { return x; } } F composition(F fnew, F gold) { return fnew.first ? fnew : gold; } F id() { return {false, 0}; } using LCT = lazy_linkcuttree; vector vs; */ // using S = lint; using S = lint; using F = tuple<>; S op(S l, S r) { return l + r; } S reversal(S x) { return x; } S mapping(F, S x) { return x; } F composition(F, F) { return F(); } F id() { return F(); } using LCT = lazy_linkcuttree; // UnionFind Tree (0-indexed), based on size of each disjoint set struct UnionFind { std::vector par, cou; UnionFind(int N = 0) : par(N), cou(N, 1) { iota(par.begin(), par.end(), 0); } int find(int x) { return (par[x] == x) ? x : (par[x] = find(par[x])); } bool unite(int x, int y) { x = find(x), y = find(y); if (x == y) return false; if (cou[x] < cou[y]) std::swap(x, y); par[y] = x, cou[x] += cou[y]; return true; } int count(int x) { return cou[find(x)]; } bool same(int x, int y) { return find(x) == find(y); } std::vector> groups() { std::vector> ret(par.size()); for (int i = 0; i < int(par.size()); ++i) ret[find(i)].push_back(i); ret.erase(std::remove_if(ret.begin(), ret.end(), [&](const std::vector &v) { return v.empty(); }), ret.end()); return ret; } }; struct Component { int u; int v; lint len; }; int main() { int N, x, Q; cin >> N >> x >> Q; LCT tree; vector vs; REP(i, N) vs.push_back(tree.make_node(0)); UnionFind uf(N); vector comps(N); REP(i, N) comps.at(i) = {i, i, 0}; REP(q, Q) { int tp; cin >> tp; if (tp == 1) { int v, w; cin >> v >> w; int a = uf.find(v), b = uf.find(x); uf.unite(v, x); if (uf.find(a) != a) swap(a, b); auto n = tree.make_node(w); tree.link(vs[v], n); tree.link(vs[x], n); int bu = comps.at(a).u, bv = comps.at(a).v; lint blen = comps.at(a).len; if (chmax(blen, comps.at(b).len)) bu = comps.at(b).u, bv = comps.at(b).v; for (int c : {comps.at(a).u, comps.at(a).v}) { for (int d : {comps.at(b).u, comps.at(b).v}) { if (chmax(blen, tree.prod(vs.at(c), vs.at(d)))) bu = c, bv = d; } } comps.at(a) = {bu, bv, blen}; } else if (tp == 2) { int u, v; cin >> u >> v; if (uf.same(u, v)) { lint ret = tree.prod(vs.at(u), vs.at(v)); cout << ret << '\n'; x = (x + ret) % N; } else { cout << "-1\n"; } } else if (tp == 3) { int v; cin >> v; cout << comps.at(uf.find(v)).len << '\n'; } else if (tp == 4) { int v; cin >> v; x = (x + v) % N; } } }