#include //#include using namespace std; //using namespace atcoder; //using mint = modint1000000007; //const int mod = 1000000007; //using mint = modint998244353; //const int mod = 998244353; //const int INF = 1e9; //const long long LINF = 1e18; #define rep(i, n) for (int i = 0; i < (n); ++i) #define rep2(i,l,r)for(int i=(l);i<(r);++i) #define rrep(i, n) for (int i = (n-1); i >= 0; --i) #define rrep2(i,l,r)for(int i=(r-1);i>=(l);--i) #define all(x) (x).begin(),(x).end() #define allR(x) (x).rbegin(),(x).rend() #define endl "\n" #define P pair template inline bool chmax(A & a, const B & b) { if (a < b) { a = b; return true; } return false; } template inline bool chmin(A & a, const B & b) { if (a > b) { a = b; return true; } return false; } #include "bits/stdc++.h" //#include "atcoder/all" using namespace std; //using namespace atcoder; //using mint = modint1000000007; //const int mod = 1000000007; //using mint = modint998244353; //const int mod = 998244353; //const int INF = (int)1e9; const long long LINF = (long long)1e18; #define rep(i, n) for (int i = 0; i < (n); ++i) #define rep2(i,l,r)for(int i=(l);i<(r);++i) #define rrep(i, n) for (int i = (n-1); i >= 0; --i) #define rrep2(i,l,r)for(int i=(r-1);i>=(l);--i) #define all(x) (x).begin(),(x).end() #define allR(x) (x).rbegin(),(x).rend() #define endl "\n" struct SlopeTrick { //コンストラクタ SlopeTrick() :minf(0), addR(0), addL(0) {} //max(0,x-a)を加算する void pushR(long long a) { if (0 == Lque.size()) { Rque.push(a - addR); } else { long long l0 = Lque.top() + addL; Lque.push(a - addL); long long x = Lque.top() + addL; Lque.pop(); Rque.push(x - addR); minf += max((long long)0, l0 - a); } } //max(0,a-x)を加算する void pushL(long long a) { if (0 == Rque.size()) { Lque.push(a - addL); } else { long long r0 = Rque.top() + addR; Rque.push(a - addR); long long x = Rque.top() + addR; Rque.pop(); Lque.push(x - addL); minf += max((long long)0, a - r0); } } //max(x-a,a-x)を加算する void push(long long a) { pushR(a); pushL(a); } //定数追加 void addmin(long long a) { minf += a; } //傾きが0の区間の両端 pair getZero() { pairp = { -LINF,LINF }; if (0 != Lque.size()) { p.first = Lque.top() + addL; } if (0 != Rque.size()) { p.second = Rque.top() + addR; } return p; } //累積min void CumulativeMin() { Rque = priority_queue, greater>(); } //右側累積min void CumulativeMinR() { Lque = priority_queue(); } //関数の復元(遅い。非推奨?) vector Fx(vector &X) { vectorvL; vectorvR; vectorret(X.size()); while (!Lque.empty()) { vL.push_back(Lque.top() + addL); Lque.pop(); } while (!Rque.empty()) { vR.push_back(Rque.top() + addR); Rque.pop(); } rep(i, X.size()) { long long num = minf; rep(j, vL.size()) { num += max((long long)0, vL[j] - X[i]); } rep(j, vR.size()) { num += max((long long)0, X[i] - vR[j]); } X[i] = num; } //元に戻す必要があれば //rep(i, vL.size()) { Lque.push(vL[i] - addL); } //rep(i, vR.size()) { Rque.push(vR[i] - addR); } } //関数の復元(遅い。非推奨?) long long FxSimple(long long X) { vectorvL; vectorvR; long long ret = minf; while (!Lque.empty()) { ret += max((long long)0, (Lque.top() + addL) - X); Lque.pop(); } while (!Rque.empty()) { ret += max((long long)0, X - (Rque.top() + addR)); Rque.pop(); } return ret; } //右側スライド void SlideR(long long x) { addR += x; } //左側スライド void SlideL(long long x) { addL += x; } //全体スライド(無制限) void Slid(long long x) { SlideL(x), SlideR(x); }; //全体スライド(a <= bでないと壊れる) //g(x) = min f(y) y∈[x-b,x-a] void Slid(long long b, long long a) { SlideL(a), SlideR(b); }; //マージ(マージ元は以降使えなくなる。) void merge(SlopeTrick &st) { if ((Lque.size() + Rque.size()) < (st.Lque.size() + st.Rque.size())) { swap(Lque, st.Lque); swap(Rque, st.Rque); swap(minf, st.minf); swap(addR, st.addR); swap(addL, st.addL); } while (!st.Lque.empty()) { pushL(st.Lque.top() + st.addL); st.Lque.pop(); } while (!st.Rque.empty()) { pushR(st.Rque.top() + st.addR); st.Rque.pop(); } minf += st.minf; } priority_queue Lque; //左側(大きい順) priority_queue, greater> Rque; //右側(小さい順) long long minf; //最小値 long long addR; //右側集合全てにたされる数 long long addL; //左側集合全てにたされる数 }; int main() { ios::sync_with_stdio(false); cin.tie(nullptr); int n; cin >> n; vectora(n); rep(i, n)cin >> a[i]; sort(all(a)); SlopeTrick st; rep(i, n) { if (0 != i) { st.Slid(1); st.CumulativeMin(); } st.push(a[i]); } cout << st.minf << endl; return 0; }