#include using namespace std; #define rep(i, n) for (int i = 0; i < (n); i++) #define per(i, n) for (int i = (n)-1; i >= 0; i--) #define rep2(i, l, r) for (int i = (l); i < (r); i++) #define per2(i, l, r) for (int i = (r)-1; i >= (l); i--) #define each(e, v) for (auto &e : v) #define MM << " " << #define pb push_back #define eb emplace_back #define all(x) begin(x), end(x) #define rall(x) rbegin(x), rend(x) #define sz(x) (int)x.size() using ll = long long; using pii = pair; using pil = pair; using pli = pair; using pll = pair; template using minheap = priority_queue, greater>; template using maxheap = priority_queue; template bool chmax(T &x, const T &y) { return (x < y) ? (x = y, true) : false; } template bool chmin(T &x, const T &y) { return (x > y) ? (x = y, true) : false; } template int flg(T x, int i) { return (x >> i) & 1; } int popcount(int x) { return __builtin_popcount(x); } int popcount(ll x) { return __builtin_popcountll(x); } int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } int botbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int botbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } template void print(const vector &v, T x = 0) { int n = v.size(); for (int i = 0; i < n; i++) cout << v[i] + x << (i == n - 1 ? '\n' : ' '); if (v.empty()) cout << '\n'; } template void printn(const vector &v, T x = 0) { int n = v.size(); for (int i = 0; i < n; i++) cout << v[i] + x << '\n'; } template int lb(const vector &v, T x) { return lower_bound(begin(v), end(v), x) - begin(v); } template int ub(const vector &v, T x) { return upper_bound(begin(v), end(v), x) - begin(v); } template void rearrange(vector &v) { sort(begin(v), end(v)); v.erase(unique(begin(v), end(v)), end(v)); } template vector id_sort(const vector &v, bool greater = false) { int n = v.size(); vector ret(n); iota(begin(ret), end(ret), 0); sort(begin(ret), end(ret), [&](int i, int j) { return greater ? v[i] > v[j] : v[i] < v[j]; }); return ret; } template void reorder(vector &a, const vector &ord) { int n = a.size(); vector b(n); for (int i = 0; i < n; i++) b[i] = a[ord[i]]; swap(a, b); } template T floor(T x, T y) { assert(y != 0); if (y < 0) x = -x, y = -y; return (x >= 0 ? x / y : (x - y + 1) / y); } template T ceil(T x, T y) { assert(y != 0); if (y < 0) x = -x, y = -y; return (x >= 0 ? (x + y - 1) / y : x / y); } template pair operator+(const pair &p, const pair &q) { return make_pair(p.first + q.first, p.second + q.second); } template pair operator-(const pair &p, const pair &q) { return make_pair(p.first - q.first, p.second - q.second); } template istream &operator>>(istream &is, pair &p) { S a; T b; is >> a >> b; p = make_pair(a, b); return is; } template ostream &operator<<(ostream &os, const pair &p) { return os << p.first << ' ' << p.second; } struct io_setup { io_setup() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout << fixed << setprecision(15); } } io_setup; const int inf = (1 << 30) - 1; const ll INF = (1LL << 60) - 1; // const int MOD = 1000000007; const int MOD = 998244353; template struct Splay_Tree { struct Node { Node *lch, *rch, *par; T x; int size; // 部分木のサイズ Node(T x) : lch(NULL), rch(NULL), par(NULL), x(x), size(1) {} Node() : Node(0) {} int state() { if (!this->par) return 0; if (this->par->lch == this) return 1; if (this->par->rch == this) return -1; return 0; } // 再帰的に子の Node のメモリを解放していく void rec_delete() { deleter(lch); deleter(rch); } void deleter(Node *child) { if (child) { child->rec_delete(); delete child; } } }; Node *root; Splay_Tree() : root(NULL) {} // ~Splay_Tree() { // if (root) { // root->rec_delete(); // delete root; // } // } int size() { return (root ? root->size : 0); } void update(Node *t) { t->size = 1; if (t->lch) t->size += t->lch->size; if (t->rch) t->size += t->rch->size; } void rotate(Node *t) { Node *p = t->par, *q = p->par, *c = t->rch; if (p->lch == t) { c = t->rch, t->rch = p, p->lch = c; } else { c = t->lch, t->lch = p, p->rch = c; } if (q && q->lch == p) q->lch = t; if (q && q->rch == p) q->rch = t; t->par = q, p->par = t; if (c) c->par = p; update(p), update(t); } void splay(Node *t) { while (t->state() != 0) { if (t->par->state() == 0) { rotate(t); } else if (t->state() == t->par->state()) { rotate(t->par), rotate(t); } else { rotate(t), rotate(t); } } root = t; } // i 番目 (0-indexed) の値 Node *get(int i) { if (i >= root->size) return NULL; Node *now = root; while (true) { int lsize = (now->lch ? now->lch->size : 0); if (i == lsize) break; if (i < lsize) { now = now->lch; } else { i -= lsize + 1, now = now->rch; } } splay(now); return now; } T operator[](int i) { return get(i)->x; } Node *make_node(const T &x) { return new Node(x); } // x 以上で最小のノード Node *lower_bound(T x) { Node *now = root, *ret = NULL; while (now) { if (now->x < x) { now = now->rch; } else { ret = now; now = now->lch; } } if (ret) splay(ret); return ret; } // x より大きい最小のノード Node *upper_bound(T x) { Node *now = root, *ret = NULL; while (now) { if (now->x <= x) { now = now->rch; } else { ret = now; now = now->lch; } } if (ret) splay(ret); return ret; } Node *find(T x) { Node *ret = lower_bound(x); if (!ret || ret->x != x) return NULL; return ret; } void insert(T x) { Node *c = lower_bound(x); if (c && c->x == x) return; Node *t = make_node(x); if (!c) { if (root) root->par = t; t->lch = root; } else { splay(c); if (c->lch) c->lch->par = t; t->lch = c->lch, t->rch = c; c->lch = NULL, c->par = t; update(c); } update(t), root = t; } void erase(T x) { Node *t = find(x); if (!t) return; if (t->rch) { t->rch->par = NULL; Node *c = upper_bound(x); c->lch = t->lch; if (t->lch) t->lch->par = c; update(c); } else { if (t->lch) t->lch->par = NULL; root = t->lch; } delete t; } T median() { assert(size() > 0); int k = size() / 2; // cout << "!" MM k << '\n'; return get(k)->x; }; }; void solve() { int N; cin >> N; vector a(N); rep(i, N) cin >> a[i]; sort(all(a)); rep(i, N) a[i] -= i; // print(a); // Splay_Tree s1; // rep(i, N) { // s1.insert(pii(a[i], i)); // cout << s1.median() << '\n'; // } vector> s; vector ps; rep(i, N) { if (empty(s)) { s.eb(); s.back().insert(pii(a[i], i)); ps.eb(i, i + 1); } else { int K = sz(s); if (a[i] > s[K - 1].median().first) { s.pb(Splay_Tree()); s.back().insert(pii(a[i], i)); ps.eb(i, i + 1); } else { s.back().insert(pii(a[i], i)); ps.back().second++; } while (true) { K = sz(s); if (K >= 2 && s[K - 1].median().first <= s[K - 2].median().first) { if (s[K - 2].size() < s[K - 1].size()) { swap(s[K - 2], s[K - 1]); swap(ps[K - 2], ps[K - 1]); } rep2(j, ps[K - 1].first, ps[K - 1].second) { s[K - 2].insert(pii(a[j], j)); // } chmin(ps[K - 2].first, ps[K - 1].first); chmax(ps[K - 2].second, ps[K - 1].second); s.pop_back(), ps.pop_back(); } else { break; } } } // cout << "! " << i << '\n'; // rep(i, sz(s)) { // cout << ps[i] MM s[i].size() MM s[i].median() << '\n'; // cout << ps[i] << '\n'; // } } int K = sz(s); ll ans = 0; rep(i, K) { auto [l, r] = ps[i]; ll x = s[i].median().first; // cout << l MM r MM x << '\n'; rep2(j, l, r) ans += abs(a[j] - x); } cout << ans << '\n'; } int main() { int T = 1; // cin >> T; while (T--) solve(); }