#include #include using namespace std; using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } template void vout(vector v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; int main() { lint T; cin >> T; rep(_, T) { lint N, M; cin >> N >> M; vi v(N), w(M), p; vin(v); vin(w); lint a=0, b=0, c=0, x, y, z; set s, t, u; rep(i, N) s.insert(v[i]); rep(i, M) t.insert(w[i]); rep(i, N) { if (t.count(v[i])) u.insert(v[i]), p.pb(v[i]); } if (!u.size() && N && M) cout << "No" << endl; else { cout << "Yes" << endl; rep(i, N) { if (!u.count(v[i])) { cout << "Red " << v[i] << endl; } } if (p.size()) { cout << "Red " << p[0] << endl; cout << "Blue " << p[0] << endl; } rep(i, M) { if (!u.count(w[i])) { cout << "Blue " << w[i] << endl; } } repx(i, 1, p.size()) { if (i%2 == 1) { cout << "Blue " << p[i] << endl; cout << "Red " << p[i] << endl; } else { cout << "Red " << p[i] << endl; cout << "Blue " << p[i] << endl; } } } } }