#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #pragma warning(push) #pragma warning(disable:26498 26450 26451 26812) #include "atcoder/all" #pragma warning(pop) //#include //using namespace boost::multiprecision; // std::fixed << std::setprecision(10) << using namespace std; using namespace atcoder; using ll = long long; using ull = unsigned long long; using mint = modint998244353; using mint2 = modint1000000007; const double eps = 1e-9; #define REP(i, n) for (ll i = 0; i < (n); ++i) #define REPI(i, init, n) for (ll i = init; i < (n); ++i) #define REPD(i, init) for (ll i = init; i >=0; --i) #define REPDI(i, init, n) for (ll i = init; i >=n; --i) #define REPE(i, c) for (const auto& i : c) using vl = vector; #define VL(a, n) vector a; a.assign(n, 0); #define VLI(a, n) vector a; a.assign(n, 0); for(auto& x : a) cin >> x; #define VSI(a, n) vector a; a.assign(n, ""); for(auto& x : a) cin >> x; using vvl = vector>; #define VVLI(a, n, m, init) vector> a(n); for(auto& x : a) x.assign(m, init); struct uv { ll u; ll v; ll c; }; #define VUVI(a, n) vector a; a.assign(n, {0, 0, 1}); for(auto& x : a) {cin >> x.u >> x.v; x.u--; x.v--;} #define VUVCI(a, n) vector a; a.assign(n, {0, 0, 0}); for(auto& x : a) {cin >> x.u >> x.v >> x.c; x.u--; x.v--;} vvl to_edge(const int n, const vector& v) { vvl ret(n); for (auto& x : v) ret[x.u].push_back(x.v); return ret; } vvl to_edge_d(const int n, const vector& v) { vvl ret(n); for (auto& x : v) { ret[x.u].push_back(x.v); ret[x.v].push_back(x.u); } return ret; } template using pql = priority_queue; template using pqg = priority_queue, greater>; const char* YES = "Yes"; const char* NO = "No"; void yn(bool f) { std::cout << (f ? YES : NO) << endl; }; template void ov(const T& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << *it; } }; const ll llhuge = 1LL << 60; //十分でかいが多少足しても溢れない数値 template bool chmin(T& a, const U& b) { a = min(a, b); return b == a; } template bool chmax(T& a, const U& b) { a = max(a, b); return b == a; } template void mysort(T& v) { std::sort(begin(v), end(v)); }; template void mysort(T& v, U pr) { std::sort(begin(v), end(v), pr); }; template void myrev(T& v) { std::reverse(begin(v), end(v)); }; using namespace std; ll op(ll a, ll b) { return a + b; } ll e() { return 0; } using st = segtree; struct vv { bool v = false; ll l = 0; ll r = 0; }; int main() { cin.tie(nullptr); ios::sync_with_stdio(false); ll t; cin >> t; REP(ttt, t) { ll n; cin >> n; vector x; x.assign(n, {}); REP(i, n) { string s; cin >> s; x[i] = { s == "True", i, i }; } vl y(n-1); REP(i, n-1) { string s; cin >> s; if (s == "and") y[i] = 0; if (s == "or") y[i] = 1; if (s == "xor") y[i] = 2; if (s == "imp") y[i] = 3; } vl ns(n - 1, -1); { vl seginit(n - 1, 1); st seg(seginit); VLI(s, n - 1); REP(i, n - 1) { ll si = s[i]; ns[i] = seg.max_right(0, [si](const ll& sum) {return sum < si; }); seg.set(ns[i], 0); } } REP(i, n - 1) { ll opi = ns[i]; ll op = y[opi]; bool nv = false; if (op == 0) nv = x[opi].v && x[opi + 1].v; if (op == 1) nv = x[opi].v || x[opi + 1].v; if (op == 2) nv = x[opi].v ^ x[opi + 1].v; if (op == 3) nv = !x[opi].v || x[opi + 1].v; ll nl = x[opi].l; ll nr = x[opi+1].r; x[nl] = { nv, nl, nr }; x[nr] = { nv, nl, nr }; } if (x[0].v) { cout << "True" << endl; } else { cout << "False" << endl; } } return 0; }