#include #include using namespace std; using namespace atcoder; #define overload4(_1, _2, _3, _4, name, ...) name #define rep1(n) for(int i = 0; i < (int)(n); ++i) #define rep2(i, n) for(int i = 0; i < (int)(n); ++i) #define rep3(i, a, b) for(int i = (a); i < (int)(b); ++i) #define rep4(i, a, b, c) for(int i = (a); i < (int)(b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep(i,n) for(int i = (int)(n) - 1; i >= 0; --i) #define ALL(a) a.begin(), a.end() #define Sort(a) sort(a.begin(), a.end()) #define RSort(a) sort(a.rbegin(), a.rend()) typedef long long int ll; typedef unsigned long long ul; typedef long double ld; typedef vector vi; typedef vector vll; typedef vector vc; typedef vector vst; typedef vector vd; typedef vector vld; typedef pair P; template long long sum(const T& a){ return accumulate(a.begin(), a.end(), 0LL); } template auto min(const T& a){ return *min_element(a.begin(), a.end()); } template auto max(const T& a){ return *max_element(a.begin(), a.end()); } const long long MINF = 0x7fffffffffff; const long long INF = 0x1fffffffffffffff; const long long MOD = 1000000007; const long double EPS = 1e-9; const long double PI = acos(-1); template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template istream &operator>>(istream &is, pair &p){ is >> p.first >> p.second; return is; } template ostream &operator<<(ostream &os, const pair &p){ os << "(" << p.first << ", " << p.second << ")"; return os; } template istream &operator>>(istream &is, vector &v){ for(T &in : v) is >> in; return is; } template ostream &operator<<(ostream &os, const vector &v){ for(int i = 0; i < (int) v.size(); ++i){ os << v[i] << (i + 1 != (int) v.size() ? " " : ""); } return os; } template ostream &operator<<(ostream &os, const map &mp){ for(auto &[key, val] : mp){ os << key << ":" << val << " "; } return os; } template ostream &operator<<(ostream &os, const set &st){ auto itr = st.begin(); for(int i = 0; i < (int)st.size(); ++i){ os << *itr << (i + 1 != (int)st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, const multiset &st){ auto itr = st.begin(); for(int i = 0; i < (int)st.size(); ++i){ os << *itr << (i + 1 != (int)st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, queue q){ while(q.size()){ os << q.front() << " "; q.pop(); } return os; } template ostream &operator<<(ostream &os, deque q){ while(q.size()){ os << q.front() << " "; q.pop_front(); } return os; } template ostream &operator<<(ostream &os, stack st){ while(st.size()){ os << st.top() << " "; st.pop(); } return os; } template ostream &operator<<(ostream &os, priority_queue pq){ while(pq.size()){ os << pq.top() << " "; pq.pop(); } return os; } template inline T vin(T& vec, U n) { vec.resize(n); for(int i = 0; i < (int) n; ++i) cin >> vec[i]; return vec; } template inline void vout(T vec, string s = "\n"){ for(auto x : vec) cout << x << s; } template void in(T&... a){ (cin >> ... >> a); } void out(){ cout << '\n'; } template void out(const T& a, const Ts&... b){ cout << a; (cout << ... << (cout << ' ', b)); cout << '\n'; } template void inGraph(vector>& G, U n, U m, bool directed = false){ G.resize(n); for(int i = 0; i < m; ++i){ int a, b; cin >> a >> b; a--, b--; G[a].push_back(b); if(!directed) G[b].push_back(a); } } struct SlopeTrick{ private: struct P{ // x: 座標, c: 傾きの変化 long long x, c; P(long long _x, long long _c) : x(_x), c(_c) {} friend inline bool operator<(const P &a, const P &b){ return a.x < b.x; } friend inline bool operator>(const P &a, const P &b){ return a.x > b.x; } }; long long addL, addR, min_y; priority_queue

L; priority_queue, greater

> R; void pushL(long long x, long long c = 1){ L.emplace(x - addL, c); } void pushR(long long x, long long c = 1){ R.emplace(x - addR, c); } P getL(){ return P{L.top().x + addL, L.top().c}; } P getR(){ return P{R.top().x + addR, R.top().c}; } void popL(){ L.pop(); } void popR(){ R.pop(); } public: SlopeTrick() : addL(0), addR(0), min_y(0) {} // return: x, f(x) pair get_min(){ long long x; if(L.empty()){ if(R.empty()){ x = 0; }else{ x = getR().x; } }else{ x = getL().x; } return make_pair(x, min_y); } void shift_L(long long a){ addL += a; } void shift_R(long long a){ addR += a; } // f(x) <- f(x - a) void shift_x(long long a){ addL += a, addR += a; } // f(x) <- f(x) + a void shift_y(long long a){ min_y += a; } // add (x - a)_+ ____/ void add_xma(long long a, long long c = 1){ long long used = 0; while(used < c && !(L.empty())){ auto [X, C] = getL(); if(X <= a) break; popL(); long long tmp = min(c - used, C); pushR(X, tmp); if(C != tmp) pushL(X, C - tmp); min_y += (X - a) * tmp; used += tmp; } if(used) pushL(a, used); if(c - used) pushR(a, c - used); } // add (a - x)_+ \____ void add_amx(long long a, long long c = 1){ long long used = 0; while(used < c && !(R.empty())){ auto [X, C] = getR(); if(X >= a) break; popR(); long long tmp = min(c - used, C); pushL(X, tmp); if(C != tmp) pushR(X, C - tmp); min_y += (a - X) * tmp; used += tmp; } if(used) pushR(a, used); if(c - used) pushL(a, c - used); } // add |x - a| \____/ void add_abs_xma(long long a, long long c = 1){ add_xma(a, c); add_amx(a, c); } // chmin left side \_/ -> __/ void chmin_left(){ decltype(L){}.swap(L); } // chmin right side \_/ -> \__ void chmin_right(){ decltype(R){}.swap(R); } // return: f(x) = min_y + sum (a - x)_+ + sum (x - a)_+ long long f(long long x){ long long y = min_y; auto LL{L}; while(!(LL.empty())){ auto [X, C] = LL.top(); X += addL; if(X < x) break; y += (X - x) * C; LL.pop(); } auto RR{R}; while(!(RR.empty())){ auto [X, C] = RR.top(); X += addR; if(X > x) break; y += (x - X) * C; RR.pop(); } return y; } }; ll n; vll a; void input(){ in(n); vin(a, n); } void solve(){ Sort(a); SlopeTrick st; rep(i, n){ st.chmin_right(); st.add_abs_xma(a[i] - i); } out(st.get_min().second); } int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(20); input(); solve(); }