#ifndef LOCAL #define FAST_IO #endif // ============ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define OVERRIDE(a, b, c, d, ...) d #define REP2(i, n) for (i32 i = 0; i < (i32)(n); ++i) #define REP3(i, m, n) for (i32 i = (i32)(m); i < (i32)(n); ++i) #define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__) #define PER(i, n) for (i32 i = (i32)(n) - 1; i >= 0; --i) #define ALL(x) begin(x), end(x) using namespace std; using u32 = unsigned int; using u64 = unsigned long long; using i32 = signed int; using i64 = signed long long; using f64 = double; using f80 = long double; template using Vec = vector; template bool chmin(T &x, const T &y) { if (x > y) { x = y; return true; } return false; } template bool chmax(T &x, const T &y) { if (x < y) { x = y; return true; } return false; } template Vec> runlength(const Vec &a) { if (a.empty()) { return Vec>(); } Vec> ret; i32 prv = 0; REP(i, 1, a.size()) { if (a[i - 1] != a[i]) { ret.emplace_back(prv, i, a[i - 1]); prv = i; } } ret.emplace_back(prv, (i32)a.size(), a.back()); return ret; } #ifdef INT128 using u128 = __uint128_t; using i128 = __int128_t; istream &operator>>(istream &is, i128 &x) { i64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, i128 x) { os << (i64)x; return os; } istream &operator>>(istream &is, u128 &x) { u64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, u128 x) { os << (u64)x; return os; } #endif [[maybe_unused]] constexpr i32 INF = 1000000100; [[maybe_unused]] constexpr i64 INF64 = 3000000000000000100; struct SetUpIO { SetUpIO() { #ifdef FAST_IO ios::sync_with_stdio(false); cin.tie(nullptr); #endif cout << fixed << setprecision(15); } } set_up_io; // ============ #ifdef DEBUGF #else #define DBG(x) (void)0 #endif // ============ #include #include #include class ConnectedComponents { std::vector number; int comp; public: template ConnectedComponents(const G &graph) : number((int) graph.size(), -1), comp(0) { std::queue que; for (int i = 0; i < (int) graph.size(); ++i) { if (number[i] != -1) { continue; } que.push(i); number[i] = comp; while (!que.empty()) { int v = que.front(); que.pop(); for (const auto &e : graph[v]) { if (number[(int) e] == -1) { number[(int) e] = number[v]; que.push((int)e); } } } ++comp; } } int operator[](int v) const { assert(v >= 0 && v < (int) number.size()); return number[v]; } std::vector> groups() const { std::vector> ret(comp); for (int i = 0; i < (int) number.size(); ++i) ret[number[i]].push_back(i); return ret; } int components() const { return comp; } }; // ============ int main() { i32 n, q; cin >> n >> q; Vec p(n); REP(i, n) { cin >> p[i]; if (p[i] != -1) { --p[i]; } } Vec> g(n); REP(i, n) { if (p[i] != -1) { g[p[i]].push_back(i); g[i].push_back(p[i]); } } ConnectedComponents cc(g); while (q--) { i32 x, y; cin >> x >> y; --x; --y; cout << (cc[x] == cc[y] ? "Yes\n" : "No\n"); } }