#include #include using namespace std; using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } template void vout(vector v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; int main() { lint N, X, Y; cin >> N >> X >> Y; vi A(N), B(N), C(N); rep(i, N) cin >> A[i] >> B[i] >> C[i]; lint a=0, b=0, c=0, x, y, z; vector dp(N+1, vvi(X+1, vi(Y+1, -LINF))); dp[0][0][0] = 0; rep(i, N) { rep(j, X+1) { rep(k, Y+1) { if (j+A[i] <= X && k+B[i] <= Y) chmax(dp[i+1][j+A[i]][k+B[i]], dp[i][j][k]+C[i]); chmax(dp[i+1][j][k], dp[i][j][k]); } } } rep(j, X+1) { rep(k, Y+1) { chmax(a, dp[N][j][k]); } } cout << a << endl; }