#line 1 "main.cpp" //#pragma GCC target("avx") //#pragma GCC optimize("O3") //#pragma GCC optimize("unroll-loops") #include #ifdef LOCAL #include #define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) (static_cast(0)) #endif using namespace std; using ll = long long; using ld = long double; using pll = pair; using pii = pair; using vi = vector; using vvi = vector; using vvvi = vector; using vl = vector; using vvl = vector; using vvvl = vector; using vpii = vector; using vpll = vector; using vs = vector; template using pq = priority_queue, greater>; #define overload4(_1, _2, _3, _4, name, ...) name #define overload3(a,b,c,name,...) name #define rep1(n) for (ll UNUSED_NUMBER = 0; UNUSED_NUMBER < (n); ++UNUSED_NUMBER) #define rep2(i, n) for (ll i = 0; i < (n); ++i) #define rep3(i, a, b) for (ll i = (a); i < (b); ++i) #define rep4(i, a, b, c) for (ll i = (a); i < (b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep1(n) for(ll i = (n) - 1;i >= 0;i--) #define rrep2(i,n) for(ll i = (n) - 1;i >= 0;i--) #define rrep3(i,a,b) for(ll i = (b) - 1;i >= (a);i--) #define rrep4(i,a,b,c) for(ll i = (a) + ((b)-(a)-1) / (c) * (c);i >= (a);i -= c) #define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__) #define all1(i) begin(i) , end(i) #define all2(i,a) begin(i) , begin(i) + a #define all3(i,a,b) begin(i) + a , begin(i) + b #define all(...) overload3(__VA_ARGS__, all3, all2, all1)(__VA_ARGS__) #define sum(...) accumulate(all(__VA_ARGS__),0LL) template bool chmin(T &a, const T &b){ if(a > b){ a = b; return 1; } else return 0; } template bool chmax(T &a, const T &b){ if(a < b){ a = b; return 1; } else return 0; } template auto min(const T& a){return *min_element(all(a));} template auto max(const T& a){return *max_element(all(a));} template void in(Ts&... t); #define INT(...) int __VA_ARGS__; in(__VA_ARGS__) #define LL(...) ll __VA_ARGS__; in(__VA_ARGS__) #define STR(...) string __VA_ARGS__; in(__VA_ARGS__) #define CHR(...) char __VA_ARGS__; in(__VA_ARGS__) #define DBL(...) double __VA_ARGS__; in(__VA_ARGS__) #define LD(...) ld __VA_ARGS__; in(__VA_ARGS__) #define VEC(type, name, size) vector name(size); in(name) #define VV(type, name, h, w) vector> name(h, vector(w)); in(name) ll intpow(ll a, ll b){ ll ans = 1; while(b){if(b & 1) ans *= a; a *= a; b /= 2;} return ans;} ll modpow(ll a, ll b, ll p){ ll ans = 1; a %= p;if(a < 0) a += p;while(b){ if(b & 1) (ans *= a) %= p; (a *= a) %= p; b /= 2; } return ans; } ll GCD(ll a,ll b) { if(a == 0 || b == 0) return 0; if(a % b == 0) return b; else return GCD(b,a%b);} ll LCM(ll a,ll b) { if(a == 0) return b; if(b == 0) return a;return a / GCD(a,b) * b;} namespace IO{ #define VOID(a) decltype(void(a)) struct setting{ setting(){cin.tie(nullptr); ios::sync_with_stdio(false);fixed(cout); cout.precision(12);}} setting; template struct P : P{}; template<> struct P<0>{}; template void i(T& t){ i(t, P<3>{}); } void i(vector::reference t, P<3>){ int a; i(a); t = a; } template auto i(T& t, P<2>) -> VOID(cin >> t){ cin >> t; } template auto i(T& t, P<1>) -> VOID(begin(t)){ for(auto&& x : t) i(x); } template void ituple(T& t, index_sequence){ in(get(t)...);} template auto i(T& t, P<0>) -> VOID(tuple_size{}){ ituple(t, make_index_sequence::value>{});} #undef VOID } #define unpack(a) (void)initializer_list{(a, 0)...} template void in(Ts&... t){ unpack(IO :: i(t)); } #undef unpack static const double PI = 3.1415926535897932; template struct REC { F f; REC(F &&f_) : f(forward(f_)) {} template auto operator()(Args &&...args) const { return f(*this, forward(args)...); }}; //constexpr int mod = 1000000007; constexpr int mod = 998244353; #line 2 "library/string/z_algorithm.hpp" template vector z_algorithm(Container s) { int n = s.size(); if(n == 0) return {}; vector a(n); a[0] = n; int i = 1, j = 0; while (i < n) { while (i + j < n && s[j] == s[i + j]) ++j; a[i] = j; if (j == 0) { ++i; continue; } int k = 1; while (i + k < n && k + a[k] < j) a[i + k] = a[k], ++k; i += k; j -= k; } return a; } #line 2 "library/data-structure/Dynamic-Li-Chao-Tree.hpp" template struct DynamicLiChaoTree { struct Line { T a, b; Line(T a, T b) : a(a), b(b) {} inline T get(T x) const {return a * x + b;} }; struct Node { Line x; Node *l, *r; Node(const Line &x) : x{x}, l{nullptr}, r{nullptr} {} }; Node *root; DynamicLiChaoTree() : root{nullptr} {} Node *add_line(Node *t, Line &x, const T &l, const T &r, const T &x_l, const T &x_r) { if(!t) return new Node(x); T t_l = t->x.get(l), t_r = t->x.get(r); if(t_l <= x_l && t_r <= x_r) return t; else if(t_l >= x_l && t_r >= x_r) { t->x = x; return t; } else { T m = (l + r) / 2; if(m == r) --m; T t_m = t->x.get(m), x_m = x.get(m); if(t_m > x_m) { swap(t->x, x); if(x_l >= t_l) t->l = add_line(t->l, x, l, m, t_l, t_m); else t->r = add_line(t->r, x, m + 1, r, t_m + x.a, t_r); } else { if(t_l >= x_l) t->l = add_line(t->l, x, l, m, x_l, x_m); else t->r = add_line(t->r, x, m + 1, r, x_m + x.a, x_r); } return t; } } void add_line(const T &a, const T &b) { Line x(a, b); root = add_line(root, x, x_low, x_high, x.get(x_low), x.get(x_high)); } Node *add_segment(Node *t, Line &x, const T &a, const T &b, const T &l, const T &r, const T &x_l, const T &x_r) { if(r < a || b < l) return t; if(a <= l && r <= b) { Line y{x}; return add_line(t, y, l, r, x_l, x_r); } if(t) { T t_l = t->x.get(l), t_r = t->x.get(r); if(t_l <= x_l && t_r <= x_r) return t; } else t = new Node(Line(0, id)); T m = (l + r) / 2; if(m == r) --m; T x_m = x.get(m); t->l = add_segment(t->l, x, a, b, l, m, x_l, x_m); t->r = add_segment(t->r, x, a, b, m + 1, r, x_m + x.a, x_r); return t; } void add_segment(const T &l, const T &r, const T &a, const T &b) { Line x(a, b); root = add_segment(root, x, l, r - 1, x_low, x_high, x.get(x_low), x.get(x_high)); } T query(const Node *t, const T &l, const T &r, const T &x) const { if(!t) return id; if(l == r) return t->x.get(x); T m = (l + r) / 2; if(m == r) --m; if(x <= m) return min(t->x.get(x), query(t->l, l, m, x)); else return min(t->x.get(x), query(t->r, m + 1, r, x)); } T query(const T &x) const { return query(root, x_low, x_high, x); } }; #line 88 "main.cpp" int main() { INT(n,m); VEC(int,a,n); VEC(int,b,m); VEC(int,c,m); vi tmp = a; tmp.emplace_back(-1); rep(i,m) tmp.emplace_back(b[i]); auto ret = z_algorithm(tmp); vi R(m); rep(i,n+1,ret.size()) { R[i-(n+1)] = ret[i]; } static const ll inf = 1e18; DynamicLiChaoTree cht; vl dp(m+1,inf); dp[0] = 0; rep(i,m) { if(dp[i] != inf) cht.add_segment(i+1,i+R[i]+1,c[i],dp[i]-c[i]*i); dp[i+1] = cht.query(i+1); } if(dp.back() == inf) cout << -1 << '\n'; else cout << dp.back() << '\n'; }