#define _CRT_SECURE_NO_WARNINGS #define _USE_MATH_DEFINES #include using namespace std; using i8 = int8_t; using u8 = uint8_t; using i16 = int16_t; using u16 = uint16_t; using i32 = int32_t; using u32 = uint32_t; using i64 = int64_t; using u64 = uint64_t; using f32 = float_t; using f64 = double_t; using usize = size_t;using str = string; template using vec = vector; using wdgraph = vec>>; #define times(n, i) for (i32 i = 0; i < (n); i++) #define range(n, m, i) for (i32 i = (n); i < (m); i++) #define upto(n, m, i) for (i32 i = (n); i <= (m); i++) #define downto(n, m, i) for (i32 i = (n); i >= (m); i--) #define foreach(xs, x) for (auto &x : (xs)) #define all(xs) (xs).begin(), (xs).end() #define sortall(xs) sort(all(xs)) #define reverseall(xs) reverse(all(xs)) #define uniqueall(xs) (xs).erase(unique(all(xs)), (xs).end()) #define maximum(xs) *max_element(all(xs)) #define minimum(xs) *min_element(all(xs)) const i64 MOD = 1000000007; i32 L, D; bool isKadomatsu(i32 a, i32 b, i32 c) { if (a == b || b == c || a == c) return false; if (a < 1 || b < 1 || c < 1) return false; return a < b && b > c || a > b && b < c; } i32 main() { cin >> L >> D; bool kado = false; vec v = {0, 0, L}; do { i32 n = INT_MAX; times(3, i) { if (v[i] >= 6) { n = min(n, v[i]); } } if (n == INT_MAX) break; v[0] = 1; v[1] = n-3; v[2] = 2; bool f = true; while (isKadomatsu(v[0], v[1], v[2])) { if (v[1] <= v[2] || (v[1] - v[2] < 3 && f) || (v[1] - v[2] < 2 && !f)) break; v[1]--; if (f) v[2]++; else v[0]++; f = !f; } if (isKadomatsu(v[0], v[1], v[2]) && maximum(v) - minimum(v) <= D) kado = !kado; else break; } while (maximum(v) >= 6); cout << (kado ? "kado" : "matsu") << endl; return 0; }