// #include "atcoder/convolution" #include "atcoder/dsu" #include "atcoder/fenwicktree" #include "atcoder/lazysegtree" #include "atcoder/math" #include "atcoder/maxflow" #include "atcoder/mincostflow" #include "atcoder/modint" #include "atcoder/scc" #include "atcoder/segtree" #include "atcoder/string" #include "atcoder/twosat" using namespace atcoder; #include using namespace std; // #include #pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define rep2(i,a,b) for (int i = (int)(a); i < (int)(b); i++) #define all(v) v.begin(),v.end() #define inc(x,l,r) ((l)<=(x)&&(x)<(r)) #define Unique(x) sort(all(x)), x.erase(unique(all(x)), x.end()) #define pcnt __builtin_popcountll typedef long long ll; #define int ll using ld = long double; using vi = vector; using vs = vector; using P = pair; using vp = vector

; // using Bint = boost::multiprecision::cpp_int; template bool chmax(T1 &a, const T2 b) {if (a < b) {a = b; return true;} else return false; } template bool chmin(T1 &a, const T2 b) {if (a > b) {a = b; return true;} else return false; } template using priority_queue_greater = priority_queue, greater>; template istream &operator>>(istream& is,vector &v){for(T &in:v)is>>in;return is;} template ostream &operator<< (ostream &os, const pair &p){os << p.first <<" "<> (istream &is, modint1000000007 &m){ll in;is>>in;m=in;return is;} ostream &operator<< (ostream &os, const modint998244353 &m){os << m.val();return os;} istream &operator>> (istream &is, modint998244353 &m){ll in;is>>in;m=in;return is;} template void input(T&... a){(cin>> ... >> a);} #ifdef LOCAL template ostream &operator<<(ostream &os,const vector &v){os<<"\x1b[32m";rep(i,v.size())os< void print(T& a){cout << "\x1b[32m"<< a<< '\n' << "\x1b[0m";} template void print(const T&a, const Ts&... b){cout << "\x1b[32m" << a;(cout<<...<<(cout<<' ',b));cout<<'\n' << "\x1b[0m";} #else template ostream &operator<<(ostream &os,const vector &v){rep(i,v.size())os< void print(T& a){cout << a<< '\n';} template void print(const T&a, const Ts&... b){cout << a;(cout<<...<<(cout<<' ',b));cout<<'\n';} #endif #define VI(v,n) vi v(n); input(v) #define INT(...) int __VA_ARGS__; input(__VA_ARGS__) #define STR(...) string __VA_ARGS__; input(__VA_ARGS__) #define CHAR(...) char __VA_ARGS__; input(__VA_ARGS__) int sign(ll x){return x>0?1:x<0?-1:0;} ll ceil(ll x,ll y){assert(y!=0);if(sign(x)==sign(y))return (x+y-1)/y;return -((-x/y));} ll floor(ll x,ll y){assert(y!=0);if(sign(x)==sign(y))return x/y;if(y<0)x*=-1,y*=-1;return x/y-(x%y<0);} ll abs(ll x,ll y){return abs(x-y);} ll bit(int n){return 1ll< struct HLD { int N; vector roots; vector> G; vector parent,depth,sz,in,out,head,rev; int t = 0; HLD() {} HLD(int n, vector r = {0}) : N(n), roots(r),G(N),parent(N),depth(N),sz(N),in(N),out(N),head(N),rev(N){} void add_edge(int u, int v) { assert(0 <= u && u < N); assert(0 <= v && v < N); G[u].push_back(v); G[v].push_back(u); } void dfs_sz(int u, int p, int d) { parent[u] = p; depth[u] = d; sz[u] = 1; if (G[u].size() && G[u][0] == p) swap(G[u][0], G[u].back()); for (int& v : G[u]) if (v != p) { dfs_sz(v, u, d + 1); sz[u] += sz[v]; if (sz[G[u][0]] < sz[v]) swap(G[u][0], v); } } void dfs_hld(int u, int p) { in[u] = t++; rev[in[u]] = u; for (const int& v : G[u]) if (v != p) { head[v] = (v == G[u][0] ? head[u] : v); dfs_hld(v, u); } out[u] = t; } void build() { for(auto r:roots){ head[r] = r; dfs_sz(r, -1, 0); dfs_hld(r, -1); } } int la(int u, int d) const { assert(0 <= u && u < N); if(depth[u]-d < 0)return -1; while (true) { int v = head[u]; if (in[u] - d >= in[v]) return rev[in[u] - d]; d -= in[u] - in[v] + 1; u = parent[v]; } } int lca(int u, int v) const { assert(0 <= u && u < N); assert(0 <= v && v < N); while (true) { if (in[u] > in[v]) swap(u, v); if (head[u] == head[v]) return u; v = parent[head[v]]; } } int distance(int u, int v) const { assert(0 <= u && u < N); assert(0 <= v && v < N); return depth[u] + depth[v] - 2*depth[lca(u, v)]; } bool on_path(int u, int v, int w) const { assert(0 <= u && u < N); assert(0 <= v && v < N); assert(0 <= w && w < N); return distance(u, w) + distance(w, v) == distance(u, v); } vector> query(int u,int v){ assert(0 <= u && u < N); assert(0 <= v && v < N); vector> res; while(true){ if(in[u]>in[v])swap(u,v); if(head[u]==head[v])break; res.emplace_back(in[head[v]],in[v]+1); v = parent[head[v]]; } res.emplace_back(in[u]+edge,in[v]+1); return res; } pair subtree_query(int u){ assert(0 <= u && u < N); return {in[u]+edge,out[u]}; } }; signed main() { cin.tie(0); ios_base::sync_with_stdio(false); cout << fixed << setprecision(20); INT(n,q); HLD G(n); rep(i,n-1){ INT(a,b); --a;--b; G.add_edge(a,b); } G.build(); while(q--){ INT(s,t); --s;--t; print(G.distance(s,t)%2==0); } return 0; }