// line 1 "answer.cpp" #if !__INCLUDE_LEVEL__ #include __FILE__ int main() { ll n,m; input(n,m); assert(2 <= n && n <= 150); assert(1 <= m && m <= 2 * powm(10, 5)); using P = Point; using S = Segment; vector p; rep(i, n) { double x1,y1,x2,y2; input(x1, y1, x2, y2); assert(-powm(10, 4) <= x1 && x1 <= powm(10, 4)); assert(-powm(10, 4) <= y1 && y1 <= powm(10, 4)); assert(-powm(10, 4) <= x2 && x2 <= powm(10, 4)); assert(-powm(10, 4) <= y2 && y2 <= powm(10, 4)); p.emplace_back(P(x1,y1), P(x2,y2)); } rep(i, n) debug(p[i]); rep(i, n) { assert(p[i].s != p[i].t); } rep(i, n) rep(j, i+1, n) { assert(p[i].s != p[j].s); assert(p[i].s != p[j].t); assert(p[i].t != p[j].s); assert(p[i].t != p[j].t); } rep(i, n) rep(j, n) { if (i == j) continue; assert(ccw(p[i], p[j].s) != ONSEGMENT); assert(ccw(p[i], p[j].t) != ONSEGMENT); } vi from, to; vector cost; rep(i, 2 * n) rep(j, 2 * n) { if (i == j) continue; ll pos1 = i / 2; ll pos2 = j / 2; P p1, p2; if (i % 2 == 0) p1 = p[pos1].s; else p1 = p[pos1].t; if (j % 2 == 0) p2 = p[pos2].s; else p2 = p[pos2].t; bool valid = true; S s(p1, p2); rep(k, n) { if (k == pos1 || k == pos2) continue; if (intersect(s, p[k])) valid = false; } if (valid) { from.push_back(i); to.push_back(j); cost.push_back(abs(p1 - p2)); } } Graph g(2*n, from, to, cost); cerr << from.size() << endl; // rep(i, 2*n) { // dijkstra(g, i, minc[i], prev, (double)INFL); // } // warshall_floyd(g, minc, (double)INFL); rep(i, m) { ll a,b,c,d; input(a,b,c,d); assert(a != c); ll p1 = (a-1) * 2 + (b-1); ll p2 = (c-1) * 2 + (d-1); vector minc; vi prev; dijkstra(g, p1, minc, prev, (double)INFL); print(minc[p2]); } } #else // line 2 "/home/seekworser/.cpp_lib/competitive_library/competitive/std/std.hpp" #include #ifndef LOCAL_TEST #pragma GCC target ("avx") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,tune=native") #endif // LOCAL_TEST using namespace std; // 型名の短縮 using ll = long long; using pii = pair; using pll = pair; using vi = vector; using vvi = vector; using vvvi = vector; using vl = vector; using vvl = vector; using vvvl = vector; using vb = vector; using vvb = vector; using vvvb = vector; using vc = vector; using vvc = vector; using vvvc = vector; using vd = vector; using vvd = vector; using vvvd = vector; using vs = vector; using vvs = vector>; using vvvs = vector>>; template vector> vv(int h, int w, T val = T()) { return vector(h, vector(w, val)); } template vector>> vvv(int h1, int h2, int h3, T val = T()) { return vector(h1, vector(h2, vector(h3, val))); } template vector>>> vvvv(int h1, int h2, int h3, int h4, T val = T()) { return vector(h1, vector(h2, vector(h3, vector(h4, val)))); } template using priority_queue_min = priority_queue, greater>; // 定数の定義 constexpr double PI = 3.14159265358979323; constexpr int INF = 100100111; constexpr ll INFL = 3300300300300300491LL; float EPS = 1e-8; double EPSL = 1e-10; template bool eq(const T x, const T y) { return x == y; } template<> bool eq(const double x, const double y) { return (abs(x - y) < EPSL * x || abs(x - y) < EPSL); } template<> bool eq(const float x, const float y) { return abs(x - y) < EPS * x; } template bool neq(const T x, const T y) { return !(eq(x, y)); } template bool ge(const T x, const T y) { return (eq(x, y) || (x > y)); } template bool le(const T x, const T y) { return (eq(x, y) || (x < y)); } template bool gt(const T x, const T y) { return !(le(x, y)); } template bool lt(const T x, const T y) { return !(ge(x, y)); } constexpr int MODINT998244353 = 998244353; constexpr int MODINT1000000007 = 1000000007; // 入出力高速化 struct Nyan { Nyan() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(18); } } nyan; // 汎用マクロの定義 #define all(a) (a).begin(), (a).end() #define sz(x) ((ll)(x).size()) #define rep1(n) for(ll dummy_iter = 0LL; dummy_iter < n; ++dummy_iter) // 0 から n-1 まで昇順 #define rep2(i, n) for(ll i = 0LL, i##_counter = 0LL; i##_counter < ll(n); ++(i##_counter), (i) = i##_counter) // 0 から n-1 まで昇順 #define rep3(i, s, t) for(ll i = ll(s), i##_counter = ll(s); i##_counter < ll(t); ++(i##_counter), (i) = (i##_counter)) // s から t まで昇順 #define rep4(i, s, t, step) for(ll i##_counter = step > 0 ? ll(s) : -ll(s), i##_end = step > 0 ? ll(t) : -ll(t), i##_step = abs(step), i = ll(s); i##_counter < i##_end; i##_counter += i##_step, i = step > 0 ? i##_counter : -i##_counter) // s から t まで stepずつ #define overload4(a, b, c, d, e, ...) e #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define repe(a, v) for(auto& a : (v)) // v の全要素(変更可能) #define smod(n, m) ((((n) % (m)) + (m)) % (m)) // 非負mod #define sdiv(n, m) (((n) - smod(n, m)) / (m)) // 非負div #define uniq(a) {sort(all(a)); (a).erase(unique(all(a)), (a).end());} // 重複除去 int Yes(bool b=true) { cout << (b ? "Yes\n" : "No\n"); return 0; }; int YES(bool b=true) { cout << (b ? "YES\n" : "NO\n"); return 0; }; int No(bool b=true) {return Yes(!b);}; int NO(bool b=true) {return YES(!b);}; template T max(array& a) { return *max_element(all(a)); }; template T min(array& a) { return *min_element(all(a)); }; template T max(vector& a) { return *max_element(all(a)); }; template T min(vector& a) { return *min_element(all(a)); }; template vector vec_slice(const vector& a, int l, int r) { vector rev; rep(i, l, r) rev.push_back(a[i]); return rev; }; template T sum(vector& a, T zero = T(0)) { T rev = zero; rep(i, sz(a)) rev += a[i]; return rev; }; template bool in_range(const T& val, const T& s, const T& t) { return s <= val && val < t; }; template inline vector& operator--(vector& v) { repe(x, v) --x; return v; } template inline vector& operator++(vector& v) { repe(x, v) ++x; return v; } // modでのpow ll powm(ll a, ll n, ll mod=INFL) { ll res = 1; while (n > 0) { if (n & 1) res = (res * a) % mod; if (n > 1) a = (a * a) % mod; n >>= 1; } return res; } // 整数Sqrt ll sqrtll(ll x) { assert(x >= 0); ll rev = sqrt(x); while(rev * rev > x) --rev; while((rev+1) * (rev+1)<=x) ++rev; return rev; } template inline bool chmax(T& M, const T& x) { if (M < x) { M = x; return true; } return false; } // 最大値を更新(更新されたら true を返す) template inline bool chmin(T& m, const T& x) { if (m > x) { m = x; return true; } return false; } // 最小値を更新(更新されたら true を返す) int digit(ll x, int d=10) { int rev=0; while (x > 0) { rev++; x /= d;}; return rev; } // xのd進数桁数 /** * @brief std.hpp * @docs docs/std/std.md */ // line 3 "/home/seekworser/.cpp_lib/competitive_library/competitive/geometry/base.hpp" /** * @brief Pointクラス * @details * Point : 2次元空間上の点・ベクトルを扱うためのクラス * absもしくは単位ベクトルを使う場合はdoubleを使い、その他の場合はFracを使う */ template struct Point { T x, y; Point(T x, T y) : x(x), y(y) { }; Point() : Point(0, 0) {}; Point &operator+=(const Point& p) { (*this).x += p.x; (*this).y += p.y; return *this; } Point &operator-=(const Point& p) { (*this).x -= p.x; (*this).y -= p.y; return *this; } friend Point operator+(const Point& lhs, const Point& rhs) { return Point(lhs) += rhs; } friend Point operator-(const Point& lhs, const Point& rhs) { return Point(lhs) -= rhs; } Point &operator+() { return *this; } Point &operator-() { (*this).x *= -1; (*this).y *= -1; return *this; } Point &operator*=(const T &x) { (*this).x *= x; (*this).y *= x; return *this; } Point &operator/=(const T &x) { (*this).x /= x; (*this).y /= x; return *this; } friend Point operator*(const Point& lhs, const T& rhs) { return Point(lhs) *= rhs; } friend Point operator/(const Point& lhs, const T& rhs) { return Point(lhs) /= rhs; } friend Point operator*(const T& lhs, const Point& rhs) { return Point(rhs) *= lhs; } friend Point operator/(const T& lhs, const Point& rhs) { return Point(rhs) /= lhs; } friend bool operator==(const Point &lhs, const Point &rhs) { return eq(lhs.x, rhs.x) && eq(lhs.y, rhs.y); } friend bool operator!=(const Point &lhs, const Point &rhs) { return !(lhs == rhs); } friend bool operator>(const Point& lhs, const Point& rhs) { if (eq(lhs.x, rhs.x)) return gt(lhs.y, rhs.y); return gt(lhs.x, rhs.x); } friend bool operator<(const Point& lhs, const Point& rhs) { if (eq(lhs.x, rhs.x)) return lt(lhs.y, rhs.y); return lt(lhs.x, rhs.x); } friend bool operator>=(const Point& lhs, const Point& rhs) { return !(lhs < rhs); } friend bool operator<=(const Point& lhs, const Point& rhs) { return !(lhs > rhs); } T dot(const Point &p) const {return (*this).x * p.x + (*this).y * p.y; }; T cross(const Point &p) const {return (*this).x * p.y - (*this).y * p.x; }; T norm() const {return (*this).dot(*this); }; T abs() const {return sqrt((*this).norm()); }; T arg() const {return atan((*this).y / (*this).x); }; Point rotate(const double &theta) { (*this).x = cos(theta) * (*this).x - sin(theta) * (*this).y; (*this).y = sin(theta) * (*this).x + cos(theta) * (*this).y; return (*this); }; T operator*=(const Point& p) const { return (*this).dot(p); } friend const T operator*(const Point& lhs, const Point& rhs) { return lhs *= rhs; } friend ostream& operator<<(ostream& os, const Point &p) { os << p.x << " " << p.y; return os; } }; template T dot(const Point &p1, const Point &p2) { return p1.dot(p2); } template T cross(const Point &p1, const Point &p2) { return p1.cross(p2); } template T norm(const Point &p) { return p.norm(); } double abs(const Point &p) { return p.abs(); } Point unit_vector(const Point &p) { return p / abs(p); } template Point normal_vector(const Point &p) { return Point(-p.y, p.x); } Point rotate(const Point &p, const double &theta) { return Point(p).rotate(theta); } // Line : 直線クラス template struct Line { Point s, t; Line() = default; Line(Point s, Point t) : s(s), t(t) {assert(s != t);}; // ax+by+c=0; Line(T a, T b, T c) { assert(neq(a, T(0)) || neq(b, T(0))); if(eq(b, T(0))) { s = Point(-c / a, T(0)); t = Point(-c / a, T(1)); } else { s = Point(T(0), -c / b); t = Point(T(1), (-a-c)/b); } }; Point vec() const { return (*this).t - (*this).s; } Point normal() const { return normal_vector((*this).vec()); } friend ostream& operator<<(ostream& os, const Line &l) { os << l.s << " " << l.t; return os; } }; // Segment : 線分を表す構造体 template struct Segment : Line { Segment() = default; Segment(Point s, Point t) : Line(s, t) {} }; // Circle : 円を表す構造体 // pが中心の位置ベクトル、rは半径 template struct Circle { Point o; T r; Circle() = default; Circle(Point o, double r) : o(o), r(r) {} }; /** * @brief 幾何ライブラリベースクラス * @docs docs/geometry/base.md */ // line 4 "/home/seekworser/.cpp_lib/competitive_library/competitive/geometry/counter_clockwise.hpp" constexpr int COUNTER_CLOCKWISE = 2; constexpr int CLOCKWISE = -2; constexpr int ONSEGMENT = 0; constexpr int ONLINE_BACK = 1; constexpr int ONLINE_FRONT = -1; template int ccw(const Line &l, const Point &p, bool strict=false) { T crs = cross(l.vec(), p - l.s); if (lt(crs, 0)) return CLOCKWISE; if (gt(crs, 0)) return COUNTER_CLOCKWISE; T d = dot(l.vec(), p - l.s); if (strict) { if (le(d, 0)) return ONLINE_BACK; if (ge(d, norm(l.vec()))) return ONLINE_FRONT; } else { if (lt(d, 0)) return ONLINE_BACK; if (gt(d, norm(l.vec()))) return ONLINE_FRONT; } return ONSEGMENT; }; template int ccw(const Point &p1, const Point &p2, const Point &p3, bool strict=false) { return ccw(Line(p1, p2), p3, strict); }; template bool online(const Line &l, const Point &p) { int result = ccw(l, p); return -1 <= result && result <= 1; }; template int online(const Point &p1, const Point &p2, const Point &p3) { return online(Line(p1, p2), p3); }; /** * @brief counter_clockwise.hpp * @docs docs/geometry/counter_clockwise.md */ // line 4 "/home/seekworser/.cpp_lib/competitive_library/competitive/geometry/angle.hpp" constexpr int ANGLE_0 = 0; constexpr int ANGLE_0_90 = 1; constexpr int ANGLE_90 = 2; constexpr int ANGLE_90_180 = 3; constexpr int ANGLE_180 = 4; constexpr int ANGLE_180_270 = -3; constexpr int ANGLE_270 = -2; constexpr int ANGLE_270_360 = -1; template int angle(const Point &p1, const Point &p2) { Point zero(0, 0); assert(p1 != zero && p2 != zero); T d = dot(p1, p2); T c = cross(p1, p2); if (eq(c, 0)) { if (gt(d, 0)) return ANGLE_0; else return ANGLE_180; } if (eq(d, 0)) { if (gt(c, 0)) return ANGLE_90; else return ANGLE_270; } if (gt(d, 0) && gt(c, 0)) return ANGLE_0_90; if (lt(d, 0) && gt(c, 0)) return ANGLE_90_180; if (lt(d, 0) && lt(c, 0)) return ANGLE_180_270; if (gt(d, 0) && lt(c, 0)) return ANGLE_270_360; throw runtime_error("function angle unexpectedly reached end"); }; template int angle(const Line &l1, const Line &l2) { return angle(l1.vec(), l2.vec()); }; template bool is_parallel(const PointOrLine &p1, const PointOrLine &p2) { int result = angle(p1, p2); return result == ANGLE_0 || result == ANGLE_180; } template bool is_orthogonal(const PointOrLine &p1, const PointOrLine &p2) { int result = angle(p1, p2); return result == ANGLE_90 || result == ANGLE_270; } /** * @brief angle.hpp * @docs docs/geometry/angle.md */ // line 6 "/home/seekworser/.cpp_lib/competitive_library/competitive/geometry/intersection.hpp" template bool intersect(const Segment &s1, const Segment &s2, bool strict=false) { if (strict) { if (ccw(s1, s2.s, true) == ONSEGMENT) return online(s1, s2.t); if (ccw(s1, s2.t, true) == ONSEGMENT) return online(s1, s2.s); if (ccw(s2, s1.s, true) == ONSEGMENT) return online(s2, s1.t); if (ccw(s2, s1.t, true) == ONSEGMENT) return online(s2, s1.s); return ccw(s1, s2.s) * ccw(s1, s2.t) < 0 && ccw(s2, s1.s) * ccw(s2, s1.t) < 0; } return ccw(s1, s2.s) * ccw(s1, s2.t) <= 0 && ccw(s2, s1.s) * ccw(s2, s1.t) <= 0; }; template bool intersect(const Line &l1, const Line &l2) { if(!is_parallel(l1, l2)) return true; if (online(l1, l2.s)) return true; return false; }; template Point cross_point(const Line &l1, const Line &l2) { assert(intersect(l1, l2)); if(is_parallel(l1, l2)) return l1.s; T d1 = cross(l1.vec(), l2.vec()); T d2 = cross(l1.vec(), l1.t - l2.s); return l2.s + l2.vec() * (d2 / d1); }; template Point cross_point(const Segment &s1, const Segment &s2, bool strict=false) { assert(intersect(s1, s2, strict)); if(is_parallel(s1, s2)) { if (ccw(s1, s2.s, strict) == ONSEGMENT) return s2.s; if (ccw(s1, s2.t, strict) == ONSEGMENT) return s2.t; if (ccw(s2, s1.s, strict) == ONSEGMENT) return s1.s; if (ccw(s2, s1.t, strict) == ONSEGMENT) return s1.t; throw("segments are parallel but cannot find cross point"); } return cross_point(Line(s1), Line(s2)); }; /** * @brief intersection.hpp * @docs docs/geometry/intersection.md */ // line 3 "/home/seekworser/.cpp_lib/competitive_library/competitive/math/fraction.hpp" struct Frac { ll num; ll den; Frac (ll _num, ll _den, bool reduce = true) : num(_num), den(_den) { if (reduce) (*this).reduce(); } Frac (ll _num) : Frac(_num, 1) {} static ll redcue_limit; Frac inv() const { return Frac((*this).den, (*this).num); } Frac &operator+=(const Frac &x) { (*this).num = (*this).num * x.den + x.num * (*this).den; (*this).den = (*this).den * x.den; if ((*this).den > redcue_limit || (*this).num > redcue_limit) (*this).reduce(); return (*this); } Frac &operator-=(const Frac &x) { (*this).num = (*this).num * x.den - x.num * (*this).den; (*this).den = (*this).den * x.den; if ((*this).den > redcue_limit || (*this).num > redcue_limit) (*this).reduce(); return (*this); } Frac &operator*=(const Frac &x) { (*this).num = (*this).num * x.num; (*this).den = (*this).den * x.den; if ((*this).den > redcue_limit || (*this).num > redcue_limit) (*this).reduce(); return (*this); } Frac &operator/=(const Frac &x) { (*this) *= x.inv(); if ((*this).den > redcue_limit || (*this).num > redcue_limit) (*this).reduce(); return (*this); } Frac operator+(const Frac &x) const { return (Frac(*this) += x); } Frac operator-(const Frac &x) const { return (Frac(*this) -= x); } Frac operator*(const Frac &x) const { return (Frac(*this) *= x); } Frac operator/(const Frac &x) const { return (Frac(*this) /= x); } Frac operator+() const { return *this; } Frac operator-() const { Frac x(-(*this).num, (*this).den); return x; } friend bool operator==(const Frac& lhs, const Frac& rhs) { return lhs.num * rhs.den == lhs.den * rhs.num; } friend bool operator!=(const Frac& lhs, const Frac& rhs) { return lhs.num * rhs.den != lhs.den * rhs.num; } friend bool operator>=(const Frac& lhs, const Frac& rhs) { return lhs.num * rhs.den >= lhs.den * rhs.num; } friend bool operator<=(const Frac& lhs, const Frac& rhs) { return lhs.num * rhs.den <= lhs.den * rhs.num; } friend bool operator>(const Frac& lhs, const Frac& rhs) { return lhs.num * rhs.den > lhs.den * rhs.num; } friend bool operator<(const Frac& lhs, const Frac& rhs) { return lhs.num * rhs.den < lhs.den * rhs.num; } double val() const {return (double)((*this).num) / (double)((*this).den); } friend ostream& operator<<(ostream& os, const Frac &x) { os << x.val(); return os; } void reduce() { assert((*this).den != 0 || (*this).num != 0); if ((*this).den == 0) { (*this).num = 1; return; } if ((*this).num == 0) { (*this).den = 1; return; } ll g = gcd((*this).num, (*this).den); (*this).num /= g; (*this).den /= g; if ((*this).den < 0) { (*this).num *= -1; (*this).den *= -1; } return; } }; ll Frac::redcue_limit = 1000000000; Frac pow(const Frac &a, ll n) { Frac res(1); Frac cur(a); while (n > 0) { if (n & 1) res *= cur; cur *= cur; n >>= 1; } return res; } Frac abs(const Frac &f) { Frac rev(f); if (rev.den * rev.num < 0) return -rev; return rev; } /** * @brief fraction.hpp * @docs docs/math/fraction.md */ // line 3 "/home/seekworser/.cpp_lib/competitive_library/competitive/graph/graph.hpp" template struct Graph{ public: struct Edge { int to; Cost cost; Edge() {}; Edge(int _to, Cost _cost) : to(_to), cost(_cost) {}; }; struct AdjacencyListRange{ using iterator = typename std::vector::const_iterator; iterator begi, endi; iterator begin() const { return begi; } iterator end() const { return endi; } int size() const { return (int)distance(begi, endi); } const Edge& operator[](int i) const { return begi[i]; } }; private: public: vector E; vector I; int n; Graph() : n(0) {} Graph(int _n) : n(_n) {} Graph(int _n, const vector& from, vector& to, vector& cost, bool rev = false) : n(_n) { vector buf(n+1, 0); for(int i=0; i<(int)from.size(); i++){ ++buf[from[i]]; if (rev) ++buf[to[i]]; } for(int i=1; i<=_n; i++) buf[i] += buf[i-1]; E.resize(buf[n]); for(int i=(int)from.size()-1; i>=0; i--){ int u = from[i]; int v = to[i]; Cost c = cost[i]; E[--buf[u]] = Edge(v, c); if(rev) E[--buf[v]] = Edge(u, c); } I = move(buf); } AdjacencyListRange operator[](int u) const { return AdjacencyListRange{ E.begin() + I[u], E.begin() + I[u+1] }; } int num_vertices() const { return n; } int size() const { return num_vertices(); } int num_edges() const { return E.size(); } Graph reversed_edges() const { Graph res; int _n = res.n = n; vi buf(n+1, 0); for(auto v : E) ++buf[v.to]; for(int i=1; i<=n; i++) buf[i] += buf[i-1]; res.E.resize(buf[n]); for(int u=0; u ostream& operator<<(ostream& os, Graph g) { bool first = true; rep(i, g.n) repe(e, g[i]) { if (first) first = false; else os << endl; os << i << "->" << e.to << ": " << e.cost; } return os; } /** * @brief graph.hpp * @docs docs/graph/graph.md */ // line 4 "/home/seekworser/.cpp_lib/competitive_library/competitive/graph/warshall_floyd.hpp" template bool warshall_floyd( Graph &G, vector> &min_cost, Cost inf=INF, Cost identity=0 ) { min_cost = vector>(G.n, vector(G.n, inf)); rep(i, G.n) repe(e, G[i]) { min_cost[i][e.to] = e.cost; } rep(i, G.n) chmin(min_cost[i][i], identity); rep(k, G.n) { rep(i, G.n) { rep(j, G.n) { if (min_cost[i][k] == inf || min_cost[k][j] == inf) continue; if (min_cost[i][j] == inf) { min_cost[i][j] = min_cost[i][k] + min_cost[k][j]; } else { chmin(min_cost[i][j], min_cost[i][k] + min_cost[k][j]); } } } } rep(i, G.n) { if (min_cost[i][i] < identity) return false; } return true; } /** * @brief warshall_floyd.hpp * @docs docs/graph/warshall_floyd.md */ // line 4 "/home/seekworser/.cpp_lib/competitive_library/competitive/graph/dijkstra.hpp" template void dijkstra(const Graph& G, int start, vector &min_cost, vector &prev, Cost inf=INF, Cost identity=0){ priority_queue, vector>, greater>> que; min_cost = vector(G.n, inf); min_cost[start] = identity; prev = vector(G.n); que.emplace(identity, start); while(que.size()){ Cost d = que.top().first; int u = que.top().second; que.pop(); if (min_cost[u] < d) continue; for(auto e : G[u]){ int v = e.to; Cost cost_to = d + e.cost; if(min_cost[v] > cost_to) { min_cost[v] = cost_to; que.emplace(cost_to, v); prev[v] = u; } } } return; } /** * @brief dijkstra.hpp * @docs docs/graph/dijkstra.md */ // line 3 "/home/seekworser/.cpp_lib/competitive_library/competitive/std/io.hpp" // 演算子オーバーロード(プロトタイプ宣言) template inline istream& operator>>(istream& is, pair& p); template inline istream& operator>>(istream& is, vector& v); template inline ostream& operator<<(ostream& os, const pair& p); template inline ostream& operator<<(ostream& os, const vector& v); template ostream &operator<<(ostream &os, const map &mp); template ostream &operator<<(ostream &os, const set &st); template ostream &operator<<(ostream &os, const multiset &st); template ostream &operator<<(ostream &os, const unordered_set &st); template ostream &operator<<(ostream &os, queue q); template ostream &operator<<(ostream &os, deque q); template ostream &operator<<(ostream &os, stack st); template ostream &operator<<(ostream &os, priority_queue pq); // 演算子オーバーロード template inline istream& operator>>(istream& is, pair& p) { is >> p.first >> p.second; return is; } template inline istream& operator>>(istream& is, vector& v) { repe(x, v) is >> x; return is; } template inline ostream& operator<<(ostream& os, const pair& p) { os << p.first << " " << p.second; return os; } template inline ostream& operator<<(ostream& os, const vector& v) { rep(i, sz(v)) { os << v.at(i); if (i != sz(v) - 1) os << " "; } return os; } template ostream &operator<<(ostream &os, const map &mp) { for (auto &[key, val] : mp) { os << key << ":" << val << " "; } return os; } template ostream &operator<<(ostream &os, const set &st) { auto itr = st.begin(); for (int i = 0; i < (int)st.size(); i++) { os << *itr << (i + 1 != (int)st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, const multiset &st) { auto itr = st.begin(); for (int i = 0; i < (int)st.size(); i++) { os << *itr << (i + 1 != (int)st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, const unordered_set &st) { ll cnt = 0; for (auto &e : st) { os << e << (++cnt != (int)st.size() ? " " : ""); } return os; } template ostream &operator<<(ostream &os, queue q) { while (q.size()) { os << q.front() << " "; q.pop(); } return os; } template ostream &operator<<(ostream &os, deque q) { while (q.size()) { os << q.front() << " "; q.pop_front(); } return os; } template ostream &operator<<(ostream &os, stack st) { while (st.size()) { os << st.top() << " "; st.pop(); } return os; } template ostream &operator<<(ostream &os, priority_queue pq) { while (pq.size()) { os << pq.top() << " "; pq.pop(); } return os; } template int print_sep_end(string sep, string end, const T& val) { (void)sep; cout << val << end; return 0; }; template int print_sep_end(string sep, string end, const T1 &val, const T2 &...remain) { cout << val << sep; print_sep_end(sep, end, remain...); return 0; }; template int print(const T &...args) { print_sep_end(" ", "\n", args...); return 0; }; template void flush() { cout << flush; }; template int print_and_flush(const T &...args) { print(args...); flush(); return 0; }; #define debug(...) debug_func(0, #__VA_ARGS__, __VA_ARGS__) // debug print template void input(T &a) { cin >> a; }; template void input(T1&a, T2 &...b) { cin >> a; input(b...); }; #ifdef LOCAL_TEST template void debug_func(int i, const T name) { (void)i; (void)name; cerr << endl; } template void debug_func(int i, const T1 &name, const T2 &a, const T3 &...b) { int scope = 0; for ( ; (scope != 0 || name[i] != ',') && name[i] != '\0'; i++ ) { cerr << name[i]; if (name[i] == '(' || name[i] == '{') scope++; if (name[i] == ')' || name[i] == '}') scope--; } cerr << ":" << a << " "; debug_func(i + 1, name, b...); } template void debug_func(int i, const T1 &name, T2 &a, T3 &...b) { int scope = 0; for ( ; (scope != 0 || name[i] != ',') && name[i] != '\0'; i++ ) { cerr << name[i]; if (name[i] == '(' || name[i] == '{') scope++; if (name[i] == ')' || name[i] == '}') scope--; } cerr << ":" << a << " "; debug_func(i + 1, name, b...); } #endif #ifndef LOCAL_TEST template void debug_func(T &...) {} template void debug_func(const T &...) {} #endif /** * @brief io.hpp * @docs docs/std/io.md */ // line 82 "answer.cpp" #endif