# coding: utf-8 # Your code here! from collections import defaultdict import heapq as hq N,K=map(int,input().split()) MAX=10**9 dp=[[[MAX for i in range(N)] for j in range(N)] for k in range(K)] edges=defaultdict(dict) def get_distance(loc1,loc2): x1,y1=loc1 x2,y2=loc2 return abs(x2-x1)+abs(y2-y1) sx,sy,gx,gy=map(int,input().split()) distance=get_distance((sx,sy),(gx,gy)) edges[(sx,sy)][(gx,gy)]=distance edges[(gx,gy)][(sx,sy)]=distance for _ in range(N): x,y=map(int,input().split()) nodes=list(edges.keys()) for nx,ny in nodes: distance=get_distance((x,y),(nx,ny)) edges[(x,y)][(nx,ny)]=distance edges[(nx,ny)][(x,y)]=distance def search_way(p,goal): dp=defaultdict(lambda:10**9) start=[[0,(sx,sy)]] hq.heapify(start) while start: cost,now=hq.heappop(start) if dp[now]<=cost: continue else: dp[now]=cost for (nx,ny),dist in edges[now].items(): shortage=dist-p if p!=0: need_light=max(-(-shortage//p),0) else: need_light=shortage hq.heappush(start,[cost+need_light,(nx,ny)]) if dp[goal]<=K: return True else: return False high=10**9 low=-1 while high-low>1: middle=(high+low)//2 judge=search_way(middle,(gx,gy)) if judge: high=middle else: low=middle print(high)