x1, y1, x2, y2, d = gets.split.map(&:to_i) if 0 < x1 dx = x1 x1 -= dx x2 -= dx d -= dx elsif x2 < 0 dx = x2.abs x1 += dx x2 += dx d -= dx end if 0 < y1 dy = y1 y1 -= dy y2 -= dy d -= dy elsif y2 < 0 dy = y2.abs y1 += dy y2 += dy d -= dy end if d < 0 puts 0 elsif d == 0 puts 1 else raise end