#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } using mint = atcoder::modint998244353; ostream& operator<<(ostream& os, const mint& m){ os << m.val(); return os; } mint op(mint x, mint y){ return x+y; } mint e(){ return mint(0); } using Seg = atcoder::segtree; int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int n; cin >> n; vector a(n); for(int i = 0; i < n; i++) cin >> a[i]; auto prev_pos = vec2d(n, 30, -1); for(int i = 0; i < n; i++) { if(i > 0) prev_pos[i] = prev_pos[i-1]; for(int j = 0; j < 30; j++){ if(a[i]&(1<= 0; i--){ set st = {i}; for(int j = 0; j < 30; j++){ if(prev_pos[i][j] != -1) st.insert(prev_pos[i][j]); } for(int idx: st){ mint x = dp.prod(idx, i+2); dp.set(idx, x); } } cout << dp.get(0) << endl; }