#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace::std; template ostream& operator<< (ostream& o, const pair& p) { o << "<" << p.first << ", " << p.second << ">"; return o; } template ostream& operator<< (ostream& o, const vector& v) { for (const auto& x : v) o << x << " "; return o; } ostream& operator<<(ostream& o, const unordered_map& m) { o << "{"; for (const auto& [k, v] : m) o << " " << k << ": " << v << ","; o << "}"; return o; } template istream& operator>> (istream& i, vector& v) { for (auto& x : v) i >> x; return i; } int main() { ios::sync_with_stdio(false); int n; cin >> n; vector a(n); cin >> a; long long r = 0; for (int k = 1; k <= 2000; ++k) { vector> d(3); for (int ax : a) { d[0][ax]++; d[1][ax] += d[0][ax - k - 10]; d[2][ax] += d[1][ax + k]; r += d[2][ax - k - 1]; } } // c[i] * c[i + k + 10] * c[i + 10] * c[i + k + 11]; cout << r << endl; return 0; }