#include #include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } using mint = atcoder::modint998244353; ostream& operator<<(ostream& os, const mint& m){ os << m.val(); return os; } template class Cumsum{ public: Cumsum(vector v): v(v){ n = v.size(); v_cumsum = vector(n+1, T(0)); for(int i = 0; i < n; i++) v_cumsum[i+1] = v_cumsum[i]+v[i]; } /** * v[l] + ... + v[r-1] */ T sum(int l, int r){ if(r <= l) return T(0); if(r > n) r = n; if(l < 0) l = 0; return v_cumsum[r]-v_cumsum[l]; } private: int n; vector v; vector v_cumsum; }; int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int n, q; cin >> n >> q; vector a(n); for(int i = 0; i < n; i++) cin >> a[i]; int last = -1; vector pre(n); pre[0] = -1; for(int i = 1; i < n; i++){ if(a[i-1] >= a[i]){ last = i-1; } pre[i] = last; } vector v(n); for(int i = 0; i < n; i++) { v[i] = a[i]*mint(2).pow(i); } auto cumsum = Cumsum(v); while(q--){ int l, r; cin >> l >> r; l--; r--; int l0 = max(l, pre[r]+1); mint ans = a[l0]; ans += cumsum.sum(l0+1, r+1)/mint(2).pow(l0+1); // for(int i = l0+1; i <= r; i++){ // ans += a[i]*mint(2).pow(i-l0-1); // } cout << ans << endl; } }