#define _CRT_SECURE_NO_WARNINGS #define _USE_MATH_DEFINES #include using namespace std; using i8 = int8_t; using u8 = uint8_t; using i16 = int16_t; using u16 = uint16_t; using i32 = int32_t; using u32 = uint32_t; using i64 = int64_t; using u64 = uint64_t; using f32 = float_t; using f64 = double_t; using usize = size_t;using str = string; template using vec = vector; #define times(n, i) for (i32 i = 0; i < (n); i++) #define range(n, m, i) for (i32 i = (n); i < (m); i++) #define upto(n, m, i) for (i32 i = (n); i <= (m); i++) #define downto(n, m, i) for (i32 i = (n); i >= (m); i--) #define foreach(xs, x) for (auto &x : (xs)) #define all(xs) (xs).begin(), (xs).end() #define sortall(xs) sort(all(xs)) #define reverseall(xs) reverse(all(xs)) #define uniqueall(xs) (xs).erase(unique(all(xs)), (xs).end()) #define maximum(xs) *max_element(all(xs)) #define minimum(xs) *min_element(all(xs)) const i64 MOD = 1000000007; i32 main() { i32 n; cin >> n; vec a(n); times(n, i) { cin >> a[i]; } i32 cnt = 0; times(n, i) { bool b = false; times(i, j) { if (a[i] < a[j]) { b = true; break; } } if (b) cnt++; } cout << cnt << endl; return 0; }