#include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int n; cin >> n; string s; cin >> s; vector a(n), b(n), p(n); for(int i = n-2; i >= 0; i--){ if(s[i] == '#') continue; if(i+2 >= n || s[i+2] == '#'){ a[i] += 1.0/3.0; }else{ a[i] += a[i+2]/3.0; b[i] += b[i+2]/3.0; } if(s[i+1] == '#'){ a[i] += 1.0/3.0; }else{ a[i] += a[i+1]/3.0; b[i] += b[i+1]/3.0; } a[i] += 1.0/3.0; b[i] += 1.0; p[i] = b[i]/(1-a[i]); a[i] -= 1.0/3.0; b[i] += p[i]/3.0; } cout << b[0]/(1-a[0]) << endl; }